Wings Of Fury: Airplane Racing VR

Action ∙ Racing ∙ Simulation
3.6
5 ratings 1 review
release date
2025
April 29
game modes
• Singleplayer
player modes
• Standing • Sitting • Roomscale
compatibility
• Quest 2/Pro • Quest 3/3S
storage 0.5 GB

Our game is currently in the demo phase. Your ratings and support mean the world to us and help us continue development. Thank you!

Welcome to Wings of Fury - a wild sky-high racing experience where acrobatics meet all-out aerial combat. Outfly, outgun, and outsmart your opponents across chaotic courses designed for maximum speed and mayhem.

Mixed reality
comfort Comfortable
age rating0+ Everyone
websitecrystalapps.eu
developerCrystal Apps S. C.
publisherGods Of The Pump
connectionInternet not required
app version0.3
languagesEnglish

Reviews 1

Graham Jupp36 days ago
2

Not bad for early access

A bit of fun for a freebie. The game needs some optimizing as frame rate doesn't feel great even though it appears to be 72hz, resulting in some slightly shuddery movement on my Quest 3 (I can't play for long as this is not great for motion sickness currently). I tried increasing the framerate in Quest Game Optimiser to 120hz and it managed to achieve this FPS when I bump up the CPU and GPU to Ultra however the shudder still seems to persist so I think maybe it's another issue, it's like there is a slight doubling of the objects in the scene when moving the camera/aircraft. It also might be worth seeing if the developers can adjust the chase camera so that it can follow the player on a smoother path rather than instantly reacting to player movement which is a bit sickening.

I downloaded this one mainly as it had Mixed Reality support but after playing it, I don't think that this game style is a good match for MR. Currently the only way that mixed reality would really work for this game is if you were playing outside and using the real world sky/clouds as the skybox, even then it might look a little strange as the real clouds wont move in relation to your position in the game . When playing inside a room, the MR effect is really odd as the game scene is moving, but your real world room isn't, this is not an effective use of mixed reality unfortunately and is a visual conflict for the brain.

Good luck to the devs, it has good potential and it's only early days.