Games WALLBANGERS: Racquetball VR

Action ∙ Arcade ∙ Simulation ∙ Sports
no ratings
early access
2026
September 1
game modes
• Singleplayer • PvP
player modes
• Standing • Sitting • Room-scale
compatibility
• Quest 2/Pro • Quest 3/3S

The ball behaves like a ball.

Serve from the box, keep it alive off the front wall, first to 15. Kills, lobs, passes, ceiling balls, faults, side-outs - the real rules, physically simulated. Your racket is not a laser pointer: swing speed and angle drive every shot, and brushing the ball makes it spin and curve. Air drag, Magnus lift and lively walls do the rest.

Meet K.E.V.I.N.

A hovering robot with a racket arm, a chest full of score pips, and opinions. He learns - tracking where you return serves and where you miss them, then aiming for the gap.

  • Noob - "Nice shot! You're good!" Feeds you returnable balls and telegraphs his serves.
  • Rookie - "Point me. Gotcha." Plays it straight.
  • Pro - "Pathetic. Is that all?" Hunts your weaknesses, gives away nothing.

Beat him and he detonates into a very satisfying pile of physics debris.

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Three ways to play

Solo against K.E.V.I.N. at any tier. Tournament - an 8-player single-elimination bracket against a permanent roster of rival bots. Online 1v1 - quick-match into an open court or host for a friend, with in-game voice chat.

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Comfort is a feature

Snap turn (30/45/60) or smooth. Sprint dash with a peripheral-only vignette. Fully left- or right-handed, swap hands mid-match. 90Hz on Quest 3. Replayable tutorial. In-game bug reporting.

comfort Moderate
age rating0+ Everyone
storage0.2 GB
websitesammyr72.github.io
developer Sam Robison
publisher Sam Robison
connectionInternet not required
app version1.0.30
languages
English

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