Under Cover: a Lightgun Cover Shooter inspired by arcade classics.
Duck to reload with the groundbreaking Active Cover System. Rack up solo or co-op high scores as Red-Eye or Magnum - two undercover agents too cool to stay undercover - in the action-packed buddy-cop campaign.
Your mission: infiltrate evil megacorp Infinidyne, take down CEO Pax Harrison, and shut down his mind-control technology before he turns billions into cybernetic meat puppets.
• Classic lightgun arcade action, made for VR.
• Take on Infinidyne solo with an AI partner or co-op with an online friend.
• Reload and dodge enemy fire like an action hero with the Active Cover System.
• Over-the-top cinematic action with explosions, bullet time, and environmental destruction.
• Retro score system rewards aim, speed, and chained kills.
• Use your skills, the environment, and a wide variety of special weapons to take out goons, advanced enemies, and Infinidyne bosses.
Are you ready to go Under Cover?
comfort | ⦾ Comfortable |
age rating | 13+ Teen |
website | coatsink.com |
developer | Sigtrap |
publisher | Coatsink |
connection | Internet not required |
app version | 1.1.3r2 |
languages | English ∙ French ∙ German ∙ Japanese ∙ Spanish |
Playing this game was a blast! It reminds me of the good old times when I was a kid playing these shooters in the arcades. I would have given it five stars but the only main thing that struggles me while playing is the gun items & health items weren't very placeable to see where they respawn and you cant turn snap angles to where the CPUS are targeting at you.
I've never played the inspiration for Under Cover, (Time Crisis), but I've played several arcade lightgun games from the era and this game nails the experience.
It reminds me of playing Sega's Virtua Cop only in VR and with far better graphics.
The art direction is top notch. There's just enough pixelation in the textures to give a retro look without resorting to super low polygon models. It's a retro style that's easy on the eyes and looks way better than the game that inspired it.
The action is fast and loud, so fast that despite usually preferring to crouch IRL in VR, I switched to the crouch button mode. Time Crisis used a foot pedal switch so a button seems more appropriate anyway.
I've played through a few chapters so far and they're a good length and a lot of fun.
The game's just a blast to play and super nostalgic!
My only complaint is the letterboxed cutscenes. They would be fine in a flat screen game or in VR in a cinematic fixed screen theater style, but attached to your face they're horrible. Looking around with your vision restricted to a thin horizontal rectangle is strange and uncomfortable. I have to knock off a star for that.
I suspect that this game is long past getting updates but I dislike the letterboxed cutscenes so much that they could release a paid DLC consisting of nothing but an off switch for this feature and I'd fork over the money. 🤣
This is a cool as arcade game with great graphics and a story with it! I hope that the Developers make a sequel to it!
Hopefully you’ll make a sequel but without all the excessive teleport after teleport after teleport as well as the story or score counter interruptions which ruin the flow.
Should only need one teleport per scene of enemies, not 5-10. Then you’re listening to the constant unskippable rambling of the characters while you’re stood there doing nothing.
Don’t like the laser pointer air mouse neither that you can’t turn off.
Unfortunately for me it’s ruined by all the waiting. Giving it a 4 anyway because everything else it does is done right
Great light gun game,reminds me of time crisis
It’s a fun , basic shooter type of game with easy to learn type format.