Immerse yourself in mixed reality (MR) using Meta Quest's Passthrough function and experience an epic tale where three nations fight for salt and iron in the land of Norzelia.
Players will be forced to make difficult choices as they navigate the war-torn land of Norzelia. Making value judgments and decisions based on the ideals of Utility, Morality, and Liberty will determine your Conviction. These parameters affect how the story branches and which companions join your party. Where will your convictions lead you?
Your full field of view becomes the battlefield! See the field from all 360 degrees, grab deployed units, and move them to a strategic location. Take on retro tactical battles with MR's intuitive controls.
Each field can be enlarged, rotated, and freely moved around.
Take in the beautiful, intricate diorama-like structures and townscapes from the characters' perspective and more in this deeply immersive experience.
Mixed reality | |
comfort | ⦾ Comfortable |
age rating | 13+ Teen |
website | square-enix-games.com |
developer | FRIMA & SQUARE ENIX Team Asano |
publisher | Square Enix Co., Ltd. |
connection | Internet not required |
app version | 1.0 |
languages |
English ∙ Chinese ∙ French ∙ German ∙ Italian ∙ Japanese ∙ Korean ∙ Spanish
|
Wonderful strategy role playing game, I really hope to see more like it and more jrpgs in general ported the vr.
I've been playing Square RPGs since I was a kid. While this title has the expected Square story depth, it lacks the exploration that Square RPGs are known for. You can't wander a large world and explore, finding hidden items, side quests, secret bosses, etc. And grinding gets boring since the only way to grind for levels and materials is to re-fight battles you've already fought.
Visually it is good. The usage of 3d controls is innovative. The story is engaging. As far as Quest games go, it's great. But measured against the lineage of Square RPGs, it's middle of the pack.
I applaud Square Enix for porting anything to VR. I hope that they consider porting even more games in the future because they make good games, and VR adds needed novelty to their catalog. My issue is that they have no consideration for left-handed gamers. This is an accessibility option that most VR developers worked out through the early days of VR. It's one thing to use a mouse or gamepad with the right hand, but asking lefties to point with VR controls is a different story. It's doable but far from ideal.
This game won't work on quest3 or 3s. The devs need to look into this. Avoid buying this game if you have a quest 3 or 3s.
Walking the balance between choose-your-own-adventure novel, and table-top-rpg, Triangle Strategy rewards introspection and discipline. The story is an engaging and digestible middle/dark ages romp with magic, history, and valor, and suprising heart. The CriWare team that put together impressive jrps in Octopath 1 and 2 continue their solid work here, bringing bigger, slower, fewer, and more emotionally hefty tactical battles that encourage players to master the rules before applying creativity.
The hook in the game is in the plethora of morally grey and implication-laden choices the player must make along the way. Ranging from the undignified (do you tell the boy in the villiage town surrounded by war that he can't play far from the house because of the unpredicable conflicts of 'great men'? or just tell him that he must listen to his parents? or that you'll have him to you manse at wars' end?) to the most perilous for the realm. Each choice deserves careful thought, and although i'm not sure how it will end, I know the game is scoring and sculpting my "convictions" along the way. The fact that they aren't telling me how I'm scoring up, either in the game's three themes of morality, utility, and liberty, but also in whatever other metric (there do seem to be some 'hey, are you smart enough to see through this or not' questions) they have makes me endlessly curious to see how my actions with affect Novaria.
I love it. I hope you try it if it seems interesting to you
I think that if you’re not big on graphics, the core gameplay and story are definitely there. I have been a major fan of square Enix since 1997 and I feel like all the elements that I’m looking for in the game are already there. The only real problem is the graphics for me. It ended up being an eyesore and I was starting to enjoy the story And the battle mechanics are pretty much on point. The only thing is it’s hard to look at.