Toy Monsters is a mixed-reality tabletop tower defense game inspired by other classic titles in the genre. Built from the ground up with hand-tracking and mixed reality passthrough in mind.
Defend yourself against the hordes across 3 worlds, 33+ levels and bonus levels, bosses, and an endless mode.
As you progress through the levels, you'll unlock new toys with unique special powers. You can enhance your toys with magical potions and use crystal power to unleash magic beams from your hands, transform your fingers into flamethrowers, and more.
Features:
👉 Defend against hordes of incoming monsters
👉 Unlock new defenders and special abilities, like magic beams and bombs
👉 Experience the freedom of playing with just your hands, without the need for controllers
👉 Challenge yourself to achieve a high score on each level
👉 Play from anywhere in your environment, whether standing up or comfortably seated on your couch
👉 Enjoy an evolving gameplay experience, with regular updates and new features
Toy Monsters is playable with hand-tracking and mixed reality, supporting optional controller support, and a fully immersive option.
Mixed reality | |
comfort | ⦾ Comfortable |
age rating | 10+ Everyone |
website | toymonstersvr.com |
developer | Habaduda Games |
publisher | Beyond Frames Entertainment |
connection | Internet not required |
app version | 1.7.0 |
languages | English ∙ Chinese ∙ French ∙ German ∙ Italian ∙ Japanese ∙ Korean ∙ Spanish |
For whatever reason the slow pace of early game kinda stressed me out. There's a button to speed up levels. That will help a lot. My one complaint is more about the level by level we unlock our toys. Feels like another game, that had better level design, no offense.
Unlocking the toys one by one doesn't feel great. I understand from a design perspective but from player experience it was more annoying than rewarding.
I'd like the ability to unlock everything right away. Play levels in whatever order I choose.
Gameplay suggestions, environment effects.
Explain the stun mechanic better. Having plots that become affected by damage, weather, enemies. Enemy's could build a tower that spawns reinforcements, weather could leave puddles or mud and zombies could slow down or have different animations based on the weather.
Enemies could make use of the weather for special enemies. New toys could affect the field and debuff zombies like support towers. Apologies as I'm still in the early game and have not experienced 50% of what's to offer. These were just suggestions I had while I was playing.
Pants vs zombies in vr
Works really well and had a blast playing it. It's a bit short but that's what I've come to expect from a VR game. Definitely recommend. It goes on sale a lot so take an advantage of that.
This game is fantastic! Try it out, you'll love it!!
It's fun, but much shorter than I expected.
and it does an incredible job of it. If you're a fan of PvZ, you will love this game. It does a near perfect job of integrating MR and hand tracking.
Fun game especially if you like pvz