SWARM 2, the highly anticipated sequel to NYX's "BEST META QUEST VR GAME" is an electrifying rogue-like shooter.
With epic new environments, intoxicating rogue-like progression, and globally competitive leaderboards - this is what VR is really made for!
RECLAIM A WORLD OVERRUN
As Marv, the last surviving grapple commando, you’ll use your trusty pistol and grappling hook to battle back the Swarm and save Earth - with style! - while growing stronger and unraveling more of the story with each unique mission to the surface.
TRANSFORM INTO A LEGENDARY HERO
With Auggie's help, harness revolutionary Shard Tech to permanently upgrade your skills. Choose among dozens of perks to find the perfect combination and turn the tide of war.
BUILT FOR REPLAYABILITY
Every mission brings unexpected challenges as you navigate through the neon-lit ruins of Earth, now a constantly changing battleground. Each encounter with the Swarm is a unique experience, with tactics and strategies evolving to match your growing skills.
SIGNATURE SMOOTH GRAPPLING SYSTEM
Swarm’s Signature Smooth Grappling System turns you into a dynamic pendulum; master the art of building momentum by swooping close to the ground and timing your swings to perfection.
Intense. Demanding. Exhilarating.
This is SWARM 2.
comfort | ⦾ Moderate |
age rating | 10+ Everyone |
website | greensky.games |
developer | Greensky Games |
publisher | Greensky Games |
connection | Internet required for download |
app version | 8472 |
languages | English ∙ Chinese ∙ French ∙ German ∙ Korean ∙ Spanish |
First I wanna say I never leave reviews on anything!!!! Iv left a 5/5 review on the original SWARM because it’s the best game on VR but SWARM 2 is a big disappointment!! As someone who loved the original SWARM, I was excited for this. After playing for hours, I can confidently say this game feels like a massive step backward in every way.
The movement mechanics are completely changed. In the first game, you had to physically pull down to swing yourself, which made it feel intense and skill-based. Now you move using the left thumbstick, which makes the game playable sitting down. That completely defeats the purpose. SWARM was described as “Spider-Man with guns” for a reason. This is not Spider-Man. This is something much slower and much less exciting. As well as it just does not feel as smooth as the original game in terms of movement. Sure I like you can grapple on more things such as buildings , and you don’t die if you touch the ground in this game but those are things that made the first one exciting!!! Why ruin something that was perfect!!!!! Smh
As well as the progression system is watered down in this SWARM 2……. In SWARM 1, you had five full zones, each with six unique levels and a different exciting difficult boss at the end. In SWARM 2, I hit a boss on level four and it was the same one over and over again. No zone system, no variety, just repetition.
The health system is frustrating. In the original game, you started every round with full health, which gave each run a fair shot. In this one, your health carries over from round to round, and when you die, you don’t restart the current round, you start from the very beginning. This makes it feel less like a skill challenge and more like a punishment loop. It completely kills motivation to push forward.
Weapon variety is also disappointing. I’ve only come across two alternate weapons, a lightning gun and a grenade launcher which were in the original game . That’s it. No real incentive to explore or look forward to power-ups. In the original game they would just spawn and higher zones got you cooler weapons…
The few mildly interesting mechanic is the perk system, which lets you make upgrades and choose modifiers. BUT THEY ONLY LAST FOR THAT SINGLE RUN , once you die , they are gone . That’s the one thing that adds some freshness, but it’s not enough to carry the rest of the game. As well as they finally added a store for the shards that you collect to increase your health or shield, however again. This is not enough to carry the rest of the game……
Overall, this does not feel like a sequel. It feels like a stripped down version of what made the original great. The pacing is worse. The content is thinner. The challenge feels unfair instead of fun. INSTEAD OF LOOKING FORWARD TO HITTING THE RETRY BUTTON LIKE IN THE FIRST GAME, YOU DREADD IT IN THIS GAME! It’s like the game was redesigned to be more casual and accessible at the cost of everything that made it special.
Unless they completely overhaul the progression, boss variety, and restore the fast-paced skill-based gameplay, I cannot recommend this to anyone who enjoyed the original. SWARM 1 is still the better game in every way.
Simple question.
Swarm 2 builds on Swarm 1, keeping cool features like weekly challenges and leaderboards. The new roguelike mode adds more fun and makes me want to play again and again. Also, Swarm 2 has better graphics and smoother gameplay (and the future update planned to improve the graphics for the quest 3 will only improve this) than the first game. It's more immersive and fun, so fans should definitely check it out.
One thing I'd like to see improved is when swinging around, I very often become a pinball and bounce around several times. When this happens it throws me off and end up losing my orientation. I didn't have this issue with swarm 1, but hopefully this will be improved with future updates.
Another thing I am disappointed about is that there is no Oculus Link (PC version) included with the standalone version. I loved playing the first swarm game from my PC and was disappointed that there isn't a PC version for this one.
Amazing swinging mechanics and the rogue lite elements are a nice touch. Highly recommend!!!
Can we see how these mods work? I’d like to get the high score in the weekly challenge. Please check the weekly high score. Let us know what mods are being used. Thank you.
It's awesome. Way better than the first one. The only thing is you have to start the game a 2nd time in order to see all the levels and modes it has...which are a lot!. My only real complaint is that you cannot mute the missile incoming voice for some very strange reason. The game already flashes a missile warning right in front of your face. The voice is just super annoying and repetitive. I really hope they allow us to mute this in a future update.