Using only your hands 👋, cast shadows to solve challenging puzzles in this relaxing and casual adventure game.
Explore the island and manipulate shadows, light, walls, and environments to guide the gentle shadow creatures, The Shadowies, to safety. This hand-tracking game is played completely without controllers.
Key Features:
Pro Tip! 💡 For the best experience with hand-tracking, make sure to keep your hands in your line of sight and your room well-lit. Please note that Silhouette is a hand-tracking-only game.
| comfort | ⦾ Comfortable |
| age rating | 0+ Everyone |
| storage | 0.4 GB |
| website | silhouettevr.com |
| developer | Team Panoptes |
| publisher | Beyond Frames Entertainment |
| connection | Internet not required |
| app version | 1.5.0 |
| languages |
English ∙ Chinese ∙ French ∙ German ∙ Italian ∙ Japanese ∙ Korean ∙ Spanish
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It was very awesome idea, but implementation was bad.
I lost count of times when i tried to make a gun and failed.
Same with creatures falling through my hand when i try to up them.
There was two or three times i rage quit cause of these problems and other glitches.
If only i had option to switch to controllers...
And it wasn't a problem with hand tracking in general - it worked fine in other titles (such Elixir)
Fiddly 2D puzzle game in a 3D environment using hand gestures to create shadows on walls that allow 2D creatures to move from the entrance to the exit.
Lost interest in the second area. Lots of teleporting around the 3D environment using awkward hand gestures to get to each of the 2D puzzles.
I trust the devs that this game has a good story to it, but I'm too lazy to find out. I got this because of the hand tracking experience it offers, but it really sucks. I honestly don't get what is going on. I forgot what the graphics are like; I haven't played this game in like a year, but I'm guessing they're not the best. I think the best part was the scenery, but that's it. This game would be so much more fun if it had controller tracking. Before you buy, realize that hand tracking can be pretty sketchy. Don't get games where that is their only feature.
Locks up over and over. Had it not been free this month I’d be more irritated. Very quickly into the game it stops responding to my hand movements. The room is well lit, my hands were in view of the headset, and my software is up to date.
Such an immersive experience that is clever with hand tracking and fun puzzles to get lost in your own world for hours on end.
I highly recommend giving it a try to get a relaxed experience and have fun at the same time.
Great job to the developers for coming out with such an intuitive game.
Hmm I think the thought is good. But maybe quest is still not prepared for a hand tracking game. The experience is a little struggling.