Selina: Mind at Large

Adventure ∙ Narrative ∙ Puzzle
4.1
20 ratings 11 reviews
release date
2025
February 20
game modes
• Singleplayer
player modes
• Standing • Sitting • Roomscale
compatibility
• Quest 2/Pro • Quest 3/3S
storage 7.9 GB
Store Page
$14.99 ended Jun 30
$29.99

Jump into the magic world of Selinas mind and master tricky physics-based puzzles to protect her memories from looming shadows and immerse yourself in a bittersweet tale about courage that will captivate your heart and mind!!

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  • Turn the world on it's head in a series of physics-based puzzles using the gravity defying Escher-Teleport

  • Embark on an heartwarming journey alongside Selina across otherworldly spaces of impossible architecture

  • Follow a moving tale about the shadows in our mind through fully animated character interactions

Influenced by the writings of Carl Gustav Jung, Selina: Mind at Large is offering a unique and imaginative perspective into the mind of a child. Are you prepared to help Selina and push back against the sinister Aniles and her shadows?

“Selina: Mind at Large attempts one of the most challenging tasks a game can achieve: transporting you into the shoes of a child. ... you return to feeling like a child yourself, in wonder for the gravity-changing hijinks that ensue, and the personal struggles underneath.. Isn’t that what we want in games?” - UploadVR

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comfort Moderate
age rating0+ Everyone
websiteselinavr.com
developerTrotzkind GmbH
publisherTrotzkind GmbH
connectionInternet not required
app version1.2.1
languagesEnglish ∙ Chinese ∙ French ∙ German ∙ Japanese ∙ Portuguese ∙ Spanish

Reviews 11

Sien1 day ago

Reminds me of Shadow Point

I haven't had a chance to really test much of the game yet. So far it reminds me a bit of Shadow Point somehow.
I look forward to play it more after the heatwave, even if I might still have to limit myself to shorter play sessions until I get used to it a bit again.
You'd think I have stronger VR legs after 8 years but here we are xD

1 day ago

Hi crazygirlie89, we are super sorry that you have some problems with the teleport. We will try to help you as much as possible.
First: In the beginning of the game (around 20min) there is no teleport available as the teleport is an upgrade that you will discover during gameplay. If you have problems with the smooth movement in the beginning please check out our different comfort settings. They are helping to avoid motion sickness and changing the settings to "comfort" will help you.
Second: After the prologue and the first encounter with Selina you will arrive in Selina´s world. The first thing you have to do is to find the book to get the teleport. Stick your right hand into the book and you will geht the teleport. From now on you can teleport everywhere. Just use the trigger of the right hand and if the laser is green you will be able to teleport. For that you have to shoot the anchor into the surface you want to teleport and then move the controller in the direction of your body, as you would like to throw out the anchor and pull it towards you. If you have still problems please let us know with a mail to mail@trotzkind.com. We wish you a good journey through Selina´s mind. (and then maybe come back here again and give us more feedback about your experience) Thank you!

Majed3 months ago
2

A hidden gem

The animation, the voice acting, the story, and gameplay are top notch.

Thank you for creating this masterpiece!

Tiffany Melgaard3 months ago
2

Lov the puzzle aspect but..

Was so excited until u throw in a boss fight right in middle of a puzzle game 🫤 and bubble disappearing when u need it the most so there is no way to move forward. I would pay for a skip boss level button at this point lol. I keep dying caus need bubble but aiming is off and hard to point to even get the ones u need. if enough agree maybe plz make a skip the boss level caus now can’t finish the story or do mor puzzles😑bummer plz help will add star if can make that happen🫤 I lov the game and it’s so different and unique to quest and paid quite a lot for getting to c only half of it so can ya help a sista out?😆 will add 2 stars if could b fixed or skipped somehow, but other then that y’all it’s so cute and a great game I’m🤞🏼

1 day ago

Hi Mommasgotubaby24, thank you for your feedback. According the fight against Aniles in the last update we re-balanced the fight and it got much easier. There should be always enough bubbles. It´s important to know that the bubbles need a bit of time before they are grown enough to be ready to be shot. If you still have any problem please let us know via mail to mail@trotzkind.com. And otherwise it would be great to come back here and maybe report about your further journey into the mind of Selina. Thank you.

The VR Realm3 months ago
3

A Child’s Imagination Brought To Life

Selina: Mind at Large is an immersive game that establishes a profound bond, as you take on the role of a hero tasked with assisting a young girl named Selina. The developers have crafted a compelling story that allows you to empathise with her mental health challenges and motivates you to assist her on her journey. Throughout the narrative, you’ll encounter a series of puzzles that begin simply but gradually introduce more complex elements, making them increasingly difficult as you navigate the task of directing water from one end of a path to the other, all while maneuvering through her lost memories. The team has cleverly utilised the perspective of a young mind to design these puzzles and environments, liberating you from the usual constraints of reality, such as gravity and conventional logic. Although the anti-gravity mechanics may feel disorienting and awkward at first, they ultimately provide a sense of freedom as you adapt. If you’re a fan of puzzle games, I would wholeheartedly recommend giving this one a try.

James3 months ago
1

Seems a cool "Wonderland"-esque Puzzler.

So far I've enjoyed what little I've experienced of the game. The narrative has yet to do anything that's captivated or drawn me in as of yet, but it's also not gotten in yhe way of me enjoying the context it's given for the world and gameplay, nor has it overstayed it's welcome by slowing the game down either.
The gsmeplay and puzzles themselves have each been very simplistic and have only taken seconds to figure out (and I'm hoping doing these same puzzles over & over through the entire game doesn't get old too quickly) still enjoyable enough (as well as I expect them to get a bit more thought provoking later since I'm only about an hour or so in). So difficulty hasn't quite shown itself in the slightest yet, but I'm not holding that against it as it's still doing what's most important to me- being enjoyable.
The movement mechanic is also good and I enjoy it's implementation enough, but it also doesn't add much to me in a world that's already mixed up. It also takes getting used to how fast you zip to your chosen location without getting disoriented (losing mind of where youvare at or which direction you are/ need to be facing). But overall, it's done very well.
Sound-wise, the music is absolutely enchanting and is great at drawing you into this world with it's somewhat whimsical, magical, soothing ambience it provides. It really adds a great deal to the experience, especially alongside the well done environments you play through. It's a great atmosphere to be immersed in that almost gives off a Wonderland-like feel and succeeds in it's child's imagination motife.
The voice acting itself is fine, though Selina herself is off putting at first sounding like a 20-something year old woman trying her best to sound like a young girl, which mixed with the script that has her talking like a kid (to varying degrees), it just comes off a touch odd until you get used to it. She does do well though and gives Selina the necessary amount of playful energy that still makes her enduring enough so far.

The only big issue I have with game so far is the forced 'Snap Turning' with no option for vsmooth Turning' at all... in 2025. This drives me crazy in any VR game and takes me out of it, but outside of that big blunder- the rest of the game is definitely an enchanting puzzler if you are looking for a relaxing escape to a more dream-like world.
I recommend buying it up if it looks the slightest bit interesting to you!

3 months ago

Thank you a lot for your comprehensive and thoughtful review. We love that you're taking your time to fully experience the world rather than rushing through. Our goal was to create an adventure that is easily accessible and enjoyable for a wide audience, therefore we have designed the puzzles starting easy. While you are progressing in the game you will find much more demanding brain teasers and new puzzle mechanics. Beside that your appreciation of the visual design and soundtrack is wonderful feedback - our art and audio teams put a lot of care into creating an immersive environment. When it comes to “Smooth Turning” we just released V 1.1. with the option for it. So you just have to update the App and use “Smooth Turning” in the settings.

Marmabru3 months ago
8

6 Months Into VR, a Game Stole My Heart

I’ve been exploring VR for about 6 months now, and while I’m not a fan of shooters, I absolutely love puzzle games and creative uses of virtual reality — and Selina - Mind at Large delivers exactly that. I played Selina on the Meta Quest 3, and it’s honestly one of the most memorable VR games I’ve experienced. The core mechanic is super innovative — you can tilt the entire world by 90 degrees, which changes not only your view but also the physics and gravity. It makes for some really creative puzzles and moments where you feel like you're bending reality itself.

But what truly makes this game special is the story. You step into the world of Selina, a young girl struggling with deep trauma and fear after being forced away from home by dark forces. The shifting world reflects her inner turmoil, and as you explore and solve puzzles, you feel like you’re helping her piece herself back together.

The environments are beautifully crafted, and the whole experience feels incredibly immersive on the Quest 3. One small downside for me was the background music — it didn’t really stick with me or enhance the experience as much as I’d hoped. But honestly, that’s a minor thing compared to how powerful the rest of the game is. It’s actually feels not just like a game — it’s an emotional journey that sticks with you long after you take the headset off. If you’re looking for something unique, thoughtful, and visually stunning, I can’t recommend this enough.

3 months ago

Thank you for your kind review! We're thrilled you found our game unique among store offerings. Creating an alternative to violence-centered gameplay while reinterpreting the traditional hero role was our goal. The Escher-like world was deliberately crafted to leverage VR technology, delivering a mind-bending experience only possible in Virtual Reality. We believe immersive stories in VR are always the strongest when they touch us on a personal and emotional level. With playfulness we want to show how important it is to deal with one's own mental health. Thanks for sharing your thoughts!

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