Rogue Ascent VR

Action ∙ Shooter
4.6
163 ratings 111 reviews
release date
2023
May 4
game modes
• Singleplayer
player modes
• Standing • Roomscale
compatibility
• Quest 2/Pro • Quest 3/3S
storage 1.2 GB
Store Page
$3.99 ended May 27
$9.99

👉Save the World with Finger Guns!👉

The power is in your hands… literally!

Rogue Ascent VR is a roguelike shooter specially developed for Meta Quest hand-tracking technology.

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Hands-On Action: Attack & move with just a few quick motions! Intuitive motion controls allow you to blast your way through hostile forces without ever lifting a controller.

Controls:

  • 👉Shoot with finger guns!
  • 👊Block by making fists!
  • 🫳Teleport by holding your hand out!
  • 🖐️Open & close your palm to use abilities!
  • 🤏Pinch your fingers to interact with kiosks & UI!

Loot & Shoot: Discover & combine different weapons, attachments, & gadgets to create the ultimate arsenal. Harness abilities, perks, & powerups to outmaneuver your foes.

Ever-Changing Challenges: In true roguelike fashion, procedurally generated levels, enemy spawns, bosses, & items make every run a unique experience.

Gameplay features:

  • 6 unique playable characters (Rogue, Intel Officer, Engineer, Medic, Psyops, Marauder), each with their stats, perks, starting weapons, & ultimate abilities.

  • Randomly generated levels that test your adaptability & instincts.

  • Randomized boss encounters, with interactive elements to give you a strategic edge.

  • Randomized loot, so you never have the same loadout twice.

  • Online leaderboards to show how you stack up against other players.

Sandbox Mode: Flex your creativity & create unique runs using the Sandbox, which contains weapon modding stations, quick-play scenarios, NPC customization, & more.

comfort Moderate
age rating13+ Teen
websiterogueascent.com
developerNooner Bear Studio LLC
publisherClique Games LLC
connectionInternet required for download
app version1.4.1
languagesEnglish ∙ Danish ∙ French ∙ Italian ∙ Spanish

Reviews 111

JackBlack67 days ago
2

Rouge

Brilliant game ..this game could do with a slow mode just walking .but the ideas are new .the graphics on of people could be a lot better . Hopefully with up dates this this could be the best game on oculus 3 .

53 days ago

Thank you for sharing your review! We're thrilled to hear you enjoy Rogue Ascent's innovative gameplay!

Stail_Avocado74 days ago
3

The tutorial

Has anyone actually gotten past the tutorial
Once you shoot the camera you are just left to run around and do nothing and I can’t return it WTH

74 days ago

Hi, thanks for bringing your issue to the team. I'll be attempting to reproduce it and I'll follow up on this post. Cheers, Jordan.

Following up-- I was unable to reproduce the issue you're describing in the current game version, so a closer look may be necessary. For context, destroying the camera proceeds the tutorial to demonstrating how to disable laser tripwires. However, if this section is not automatically starting for you after the camera is destroyed I would be curious to investigate and resolve it. If you are able to share footage of the issue you are experiencing with us on our Discord it will better help us resolve the issue. Hope to get you in-game as soon as we're able! Best, Jordan.

Jeff Hollaway5 months ago
7

Inconvenient Snap Rotation ONLY?!

Something as essential as turning your camera requires pulling up the settings menu and manually clicking a button to snap once left or once right is OBSURD. Not to mention how I couldn't even get passed the tutorial because of a glitch or something- I was stuck with a siren blaring and having nowhere to go but a tiny ship hallway. *Don't waste your time.*

31 days ago

Hi, thanks for sharing your experience. We suggest using the game's built-in Snap Turn Gesture (two thumbs in the direction to rotate). Our players who play with Snap Turn prefer this method over manual snap turning via the wrist menu.

As always, if you're experiencing any unexpected difficulty completing the tutorial I would be eager to investigate and resolve it. If you'd prefer to update your review with further details I may be able to assist or we can provide one-on-one support on the Rogue Ascent Discord server. Hope to get you in-game as soon as we are able, cheers! Jordan

Keegan6 months ago
2

Very good

This game was very fun and colorful and utilized hand tracking well. There is one thing, though it was taking a really long time to load.

6 months ago

Thank you for sharing your review of Rogue Ascent! We're always excited to hear how much our community enjoys our work!

Eminadem6 months ago
5

Great game!

Thank you! It was indeed fixed in the locomotion settings. I’m leaving my original review up for awareness but will adjust my rating. I feel like this game could benefit if it had a locomotion comfort option screen on 1st boot up like so many other VR games do. Even more so because the effect is very unique to this game.

The game is fun, unique and addictive. Graphics look great and the hand tracking works flawlessly.

Why the 2 stars?

They way you move in this game is from node to node on a square grid map. Every time you switch nodes the whole screen goes blurry and pixilated until your character is in the new position. This is disorienting and immersion breaking. You would think this wouldn’t be a big deal since the action is all standing in one spot but half of the game is moving from one node to the next. Honestly it’s game breaking for me. Other people might not be as sensitive to it but this is just a warning. Playing on quest 3, I feel like this shouldn’t even be a problem.

If not for that issue the game would easily be 4 stars. Only reason I’m not refunding is because I hope it will be fixed with a patch somewhere down the line.

6 months ago

Hi, thank you for sharing your review of Rogue Ascent. If you feel at all disoriented by the locomotion blur settings you may disable them entirely in the game settings menu, along with several other visual controls! Thanks for checking out the game and we're glad you enjoy the gameplay!

Bill6 months ago
2

Not fun yet

I find the hand tracking confusing and uncomfortable, the constant spinning around always feels disorientating. I haven't got through the first part, there's this alarm going off, the panic ensues, I'm still trying to figure out how to move and all the wrist things and this alarm is just blaring. I don't know where I'm going or what I'm supposed to be doing, it's frustrating.

6 months ago

Hi, thank you for sharing your feedback for Rogue Ascent. If you're feeling disoriented by turning in your playspace you may take advantage of the game's Snap Turning gesture feature which helps mitigate playspace movement. If there are any mechanics or systems you're unclear about we recommend taking a look at the in-game Knowledge Base, accessible via the main menu, or practice using the Sandbox gamemode. Rogue Ascent offers various difficulty settings to help you find a pace that works for you as you learn. As always, its important to remember that hand tracking works best in a well lit environment with sleeves rolled up and wrist accessories removed. If you have any further issues or would like any one-on-one help, you can get in touch via the official Rogue Ascent Discord. Cheers!

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