Core Gameplay:
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Players navigate through infinite, procedurally generated dungeons using intuitive VR controls while their character moves in a 2D plane. The game features physics-based combat with both melee and ranged weapons, where players face waves of enemies including melee fighters and ranged attackers. Each run offers unique challenges with permadeath mechanics balanced by persistent meta-progression.
Key Features:
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-Hybrid VR/2D Gameplay:
Unique orthographic camera system allowing 2D character movement in a 3D VR environment
-Infinite Procedural Dungeons:
Endless replayability with randomly generated levels and enemy encounters
-Comprehensive Progression System:
Character classes with unique stats, weapon upgrades, and persistent unlocks between runs
-Physics-Based Combat:
Melee and ranged combat with critical hits, life steal, and tactical positioning
-Rich Stats System:
12 different character attributes including attack, defense, luck, dodge, and movement speed
-Multiple Character Classes:
Unlockable characters with distinct abilities and starting stats
-Wave-Based Encounters:
Structured combat with transition phases, shops, and level-up mechanics
Mixed reality | |
comfort | ⦾ Comfortable |
age rating | 0+ Everyone |
website | livbogdan.wixstudio.com |
developer | Indie XR Games |
publisher | Indie XR Games |
connection | Internet required for download |
languages | English |