# **⚡Reactivity | Better than yesterday.**
### Technical Execution
Built as a standalone **Meta Quest** application in **Unreal Engine**, this project serves as a showcase of high-level optimization and visual fidelity. By leveraging **Meta XR**, **Interaction SDK**, **Passthrough**, and **Spatial Audio**, we have created an immersive experience that remains highly performant while seamlessly overlaying game elements onto the real world.
### Gameplay Disciplines
The application utilizes **Passthrough** technology to split the player's environment into a dedicated gaming zone and a spectator area, featuring four core training modes:
* **Discern Ability**: A pattern recognition challenge. Memorize a target shape and identify it among decoys at increasing speeds.
* **Memory Ability**: A test of spatial tracking. Track specific color-marked objects in the distance as they fade to neutral, then select the correct ones as they approach you.
* **Visual Reaction**: A risk-vs-reward reflex test. Set your own reaction threshold—the faster you dare to react, the higher the score. But be careful, the risk of missing is high!
* **Sound Reaction**: A spatial audio challenge. Rely on your hearing to locate sounds in 3D space, turn towards the signal, and react instantly.
| Mixed reality | |
| comfort | ⦾ Comfortable |
| age rating | 0+ Everyone |
| storage | 0.4 GB |
| website | ouuly.com |
| developer | Ouuly_innovations |
| publisher | Ouuly innovations s.r.o. |
| connection | Internet not required |
| app version | 1.0 |
| languages |
English
|