Welcome to Rage Against the Room! A VR rage room experience set in a satirical world where you find yourself inside a game show as the latest contestant looking at a chance of greatness! Guiding you through will be the larger than life star of the show, Ryan the Rampage Rage, with his throat full of gravel chanting out while you rage.
Play through the story mode as convict made TV star, delving in to the behind the scene workings of the Rage Against the Room show. Complete each of the rage arenas to further the story!
Alternatively play the Arcade mode, allowing you to customise settings such as game length as well as respawning weapons and objects!
Earn points through the Arcade game to unlock new weapons to spawn with! Choose from weapons such as baseball bats, axes, wrenches, light tubes, crowbars, cleavers, lawn flamingos and more!
comfort | ⦾ Comfortable |
age rating | 0+ Everyone |
website | freecreativ.com |
developer | FreeCreativ |
publisher | FreeCreativ |
connection | Internet not required |
app version | 1.0 |
languages | English |
UPDATE FROM MY FIRST REVIEW
I have recorded my experience. However the meta app doesn't seem to highlight web links to make them clickable.
https://youtu.be/UNIrpQkKA28?si=K6fG5eh9ILLVFCcw
I start the app and just arrive to a scene of speakers and a remote control on the table plus a green screen behind me.
I'm presuming the green screen is meant to show something and the remote control controls it.
Well I've finally got the remote control to work but as per the video you have to interact with it in a way that is definitely not realistic. I wouldn't expect to have to angle the remote control such that it is 90 degrees with my finger to interact with it.
My suggestion is that the remote control is confusing right now and seems pointless as I want to interact with the game menu so why can't I use my controller joystick like any other game. It might be good if you want the remote control to remain visible by emulating the hand to button presses when you are using your controller joystick so that you get a good experience whilst still remaining visually connected.
Once I get into the game I am then faced with picking up a baseball bat which definitely doesn't work if I'm sitting down so I have to use room scale mode. Once I pick up the baseball bat I'm then faced with getting myself to the object which requires me to use the controller. However, unlike horizon world you use the right controller in this game to move forwards whereas in horizon you use the left controller which is very off-putting.
The other thing I've noticed is that the movement is not relative to where you are looking which means you have to work out how to remember where you are facing forward in your room space. This is very confusing and time consuming.
Also, hitting an object seems to randomly destroy it and no visual or haptic feedback indicating that you are even doing anything on it.