Punch Pad Workout

Learning ∙ Sports
4.5
4 ratings 2 reviews
release date
2024
April 23
game modes
• Singleplayer
player modes
• Roomscale
compatibility
• Quest 3/3S
storage 0.4 GB

This is a workout plus memorization game, where the player must punch the pads, in the correct order that each combination is called out, over 3 rounds. At the end of the workout your score will be added to the leaderboard. The faster you throw correct combinations and the more punches you throw in total, the higher your score will be. You will need to memorize the combinations called out and throw them as fast as you can in the correct order.

There are 5 available modes, of which are the original 'Combo Punch Mode', the 'Punch Dodge Mode', 'Coach Mode', 'Heavy Bag Mode' and the 'Music Workout Mode'.

You will receive points for each punch, based on how quickly that punch was thrown. If you complete the combination correctly, you will receive bonus points based on how many punches there were. If you get a punch wrong, then you will not gain any bonus points for that combination. If you successively get combinations correct, then the combo number will go up and if you get one wrong, then the combo number will go down.

comfort Comfortable
age rating0+ Everyone
websitemobilefusionapps.com
developerMobileFusion Apps LTD
publisherMobileFusion Apps LTD
connectionInternet not required
app version1.05
languagesEnglish

Reviews 2

Rondukes2151 year ago
2

Great…

Hope the devs continue to work and update this title (different coaches, longer rounds, changing bag/glove colors)

Also adding slips, blocks, and posts to the coach mode would be great too.

Overall I’m happy with what you get for the price!!

Robtyketto1 year ago
7

A few more features then perfect

A good little fitness app, would benefit from mixed reality, so you can move and punch without worrying you might hit an object.

Is the punch dodge combo working, odd side effects and no bar ever comes round to dodge.

Future improvements could easily get 5 stars.

Update: Dev was very responsive and the main issue was fixed. There are times where the bar ducking goes on until end of round, linger than I expect it should

Please consider MR modes, thanks.