Welcome to the enchanting world of Poly Ego!
Imagine stepping into a vibrant, cartoony VR universe where you're more than just a player – you're an adventurer solving mind-bending puzzles. With your trusty robot companion, Bluepy, by your side, you'll tackle challenges that test your strategic thinking and creativity.
In this immersive experience, you control two characters simultaneously, adding a unique twist to the puzzle-solving gameplay. Bluepy isn’t just any sidekick; this quirky robot helps you reflect lasers, activate pressure plates, and navigate through increasingly complex levels. It's all about coordination and clever thinking.
Poly Ego’s unique visuals and charming environments make every moment in the game a delight. The whimsical design and colorful aesthetics transport you to a world where each puzzle feels like a fun, new adventure. As you progress, the game continuously evolves, promising fresh challenges and new features to keep you engaged.
Join a growing community of Poly Ego players who love the mix of fun and intellectual challenge this game offers. Whether you’re a puzzle enthusiast or just looking for a visually captivating escape, Poly Ego delivers an experience that’s both enjoyable and rewarding.
comfort | ⦾ Comfortable |
age rating | 10+ Everyone |
website | polytooldesign.com |
developer | Poly Tool Design |
publisher | Poly Tool Design |
connection | Internet not required |
app version | 1.31 |
languages | English ∙ Arabic ∙ Chinese ∙ French ∙ German ∙ Hindi ∙ Italian ∙ Japanese ∙ Korean ∙ Portuguese ∙ Romanian ∙ Russian ∙ Spanish |
Cool idea, reminds me a little of We Are One in that sometimes you need to help the robot help you in return. There's some charm here, and the design of the puzzles is thoughtful. Graphics are fine and the atmosphere is fitting.
Some suggestions:
- The controls are really unintuitive and a little clumsy. Instead of pressing a button on the left controller to switch between walking and jumping first person locomotion via the joystick on the right controller, how about simply clicking down and then releasing on the right joystick to jump/teleport?
- The physics of the cubes needs a lot of work. Devs, give them some weight! They fly all over the place when trying to set them down in place. Precision placements - which should be quick and simple - become tedious and just annoying.
- The levels are also a little bit repetitive. Unless I see some more depth and variety on the demo, I'm not sure I'd purchase the full version at its current price.
I'm curious to see how this evolves as it is updated!