Games My Monsters Demo

Action ∙ Adventure ∙ Platformer
4.6
56 ratings 18 reviews
release date
2024
October 2
game modes
• Singleplayer
player modes
• Sitting
compatibility
• Quest 2/Pro • Quest 3/3S

🚀 Full Game: https://www.meta.com/en-gb/experiences/my-monsters/9400542766635529/

Team up with your inner monster to explore a 100% hand-painted dreamlike world.

My Monsters is an immersive VR action-adventure set in Onirium. Join Moti, your inner monster, to journey through surreal landscapes, solve puzzles, fight foes, and uncover an emotional story about anxiety, fear, and loneliness.

⚔️ Face Your Enemies, Unleash Moti’s Power

Unlock combos, dodges, and ranged attacks to overcome diverse enemies.

🤝 Team Up with Your Inner Monster

Moti is more than a companion—he’s part of you.

🌙 A Meaningful Dreamlike Tale

Explore Onirium, shaped by dreams and nightmares.

🎨 Unique Art Style

Every inch of Onirium is a living dream, hand-painted for total VR immersion.

💥 Keep Your Monster Safe

Help him through struggles, or risk losing control when fear takes over.

🔹 Key Features

  • Story-driven fairy-tale.
  • 70 handcrafted maps.
  • Self-coop gameplay.
  • 10 enemy types and bosses inspired by mental disorders.

Enjoyed this first look? Wishlist the full game to be notified at launch!

And you... What Are Your Monsters?

comfort Comfortable
age rating10+ Everyone
storage7.8 GB
websitemymonsters.ludact.com
developerLudact
publisherLudact
connectionInternet not required
app version0.9.1021
languages
English ∙ Portuguese

Bundles 1

Developer posts 9

1-4 of 9

Reviews 18

GuyIncognito78644 days ago

Beautiful and poignant, but Meta

Meta games don't exactly do narrative and heart in spades. This game is different, and Meta Store needs to do a better job in showcasing games like this.

The game is a platformer, similar to Moss. It is hand painted, and it shows with how vibrant and artistic it looks. The score is moving, but for me, it's the messaging of the game that stands out from the rest.

You control a 'little monster' who is emotionally connected to you. The character is an avatar for our own negative emotions like fear and anxiety, and the game tasks us to help our character through these complex feelings. This is ideal for kids as it helps them understand how to control their negative thoughts and regulate their emotions. Even for an adult like me I found it heartwarming.

There isn't a game out there that does this for kids, so why is it Meta makes this so hard to find? I found out about the game on a comment on a random YT video. Meta Store needs to do better showcasing games like this!

Andrew Gadbaw52 days ago

Fun, but...

Everytime i die, the reload screen keeps going and never restarts so i have to close the game each time.

45 days ago

We’re really sorry you ran into this issue and thanks for letting us know!

The good news is that the demo has now been updated to improve performance and stability. If you’d like to give it another try, please make sure you’re playing version 0.9.1021.

Thanks again for the support!

Majerik69 days ago
4

FUTURE REPLACEMENT FOR MOSS?

My Monsters stands out as a work of art apart: you can feel the inspiration of MOSS, but never copy it.
This is a unique vision, a living VR diorama where each setting is hand-painted and overflowing with visual poetry.
You play as a hero who teams up with Moti, a small, fragile creature, and this relationship brings a rare emotional depth.
Exploration, puzzles, and combat intertwine naturally, with each level introducing a new mechanic that makes you want to move forward.
The game successfully combines challenge and contemplation, with a dreamlike universe that borders on a coming-of-age tale.
The demo had already impressed me with its emotional intensity, and with the full release, everything suggests that we have a must-have future in the VR catalog, capable of reaching both players seeking adventure and those seeking emotion.
A diorama game the way we love VR, with fun gameplay, puzzles, exploration, and combat!
Complete, beautiful, the first episode in a long series? We can only hope so!

45 days ago

Thank you so much for this amazing review! 💜
We’re thrilled to hear that My Monsters resonated with you. From Moti and the emotional journey to the hand-painted dreamlike world of Onirium, every part of the game was crafted with love and care.

Your words truly inspire the team!

Beckstar8382 days ago
4

LOVE IT 😻

Adorable...just adorable

45 days ago

Thank you so much! We hope you’ll love the full game just as much!

jameskick223 months ago
1

Yes

Jioxx3 months ago
6

Beautiful but a bit rough

I'm a fan of this developer's game UNBINARY and I've been looking forward to seeing what they come up with next.

The game is beautiful! I spent some time just gazing around at each environment since there are so many interesting little details. I really like the story so far.

I'm looking forward to seeing how the full release turns out.

This is clearly inspired by Moss and it borrows much of its gameplay design. As a fan of Moss I like the concept, but the execution here is a problem.

The character has a strange "floaty" jump. A quick tap of the jump button or a long press both produce the same height. The jump seems slow, like the character has no weight. For people used to playing platform games this is going to feel odd.

If the combat starts out at the same difficulty level as the demo it's going to frustrate many gamers who aren't used to playing this style of game. I suspect the demographic who will buy My Monsters will be primarily casual gamers who won't be expecting to get into a battle like this so early in the game. The combat should start off a little less difficult to ease newcomers into it. Maybe add Moss's enemy grab feature so you can keep them away?

During that first battle I hit a glitch where my character would no longer attack. It was frozen. I could still move it around but the legs weren't animated. After I got killed and respawned it was fine.

At several points in the game I was unsure how to proceed, and not because I got stuck by a puzzle.

Right at the beginning there was a little card saying "Press X to continue". Because of the style of the font and the small size of the card the X looked like an A. I spent a frustrating minute or so pressing the A button while standing in different places thinking I had to be somewhere special to proceed. Eventually I pressed every button and found out it was X. I leaned down close towards the card and saw that it was indeed an X and not an A. 😁

Some of the paths aren't clear and while fumbling through them I got stuck in the scenery a few times. Once that killed my character.

My Monsters has the potential to be a very nice game but it needs more work on the character control so it feels like a solid platformer.

It also needs a clearer tutorial. For example the first time I tried to open the inventory I couldn't see it because I didn't know it came out of the orb and I had my hands down.

And of course it needs bug fixing, but that's to be expected in a pre release demo.

3 months ago

Hey Jioxx,

Thanks so much for the detailed feedback. It was a pleasure to read your thoughts! Your perspective is very important to us, especially the way you described your experience.

The good news is that we've already addressed some of the issues you mentioned. The game's build has progressed, and we’ve made improvements to the character controls and fixed a few known bugs and glitches.

As a fan of UNBINARY and games like Moss, your feedback is very valuable to us, and we look forward to sharing more updates with you soon.

Thanks again for your support!

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