Games Lava Dungeon

Action ∙ Platformer
no ratings
release date
2026
September 3
game modes
• Singleplayer • PvE
player modes
• Standing • Sitting • Room-scale
compatibility
• Quest 3/3S

Every run carves a new dungeon.

You start in a lava cavern - your camp. Spend what you brought back, step through a gate, and the dungeon builds itself around you. Kill the Warden and a portal opens. Die, and a quarter of your coins stays in the dark.

A dungeon that rebuilds itself

Three tiers - lava, snow, poison - up to 38 by 38 cells, 152 metres a side, 7 to 29 rooms. Generated from a seed, then checked so the way to the boss and back always works.

Five weapons in your hands

Knife, sword, hammer, bow, crossbow. You swing them yourself.

Five kinds of enemy, up to 32 a run

  • Skeleton - takes the hits and gives them back
  • Crawler - faster than you are, dies quicker
  • Archer - shoots from twelve metres, so standing still costs you
  • Two insects - hover at chest height; one dives, one spits

All five wind up before they strike, and they keep closing while they do. Backing off is no answer.

25 upgrade levels

Fourteen things across five stalls: weapons, sharper edges, armour, health, potions, and the way deeper. Armour you can see: it rides on your forearm, a colour per level. Two healing potions on the house every descent.

The Warden of the Deep

900 health, three phases, one way out. Four artifacts found in the dark turn a run your way for 45 seconds each; the fifth heals you on the spot.

Three difficulties, 13 comfort settings

Snap or smooth turning, vignette, seated play, haptic strength. The camera is never moved for you.

comfort Moderate
age rating10+ Everyone
storage0.2 GB
websitelava-maze-99b75a.gitlab.io
developer MasterVRMaze
publisher idansun228
connectionInternet not required
app version1.1.0
languages
English

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