Games House of Golf VR

Sports
3.6
10 ratings 7 reviews
release date
2025
October 30
game modes
• Singleplayer
player modes
• Standing • Room-scale
compatibility
• Quest 2 • Quest 3/3S

Bring the worlds first Mixed Reality mini-golf game to life with House of Golf VR, where fun meets creativity. Step into vibrant VR courses filled with tricky obstacles, colourful themes, and exciting challenges. Switch to Mixed Reality and design your own mini-golf holes anywhere - your living room, garden, or even the office can become a golf playground.

House of Golf VR blends the charm of classic mini-golf with the freedom of MR and VR. Build and customise holes with ramps, hazards, and wild designs, then tee off right where you stand.

Mixed Reality transforms everyday spaces into imaginative golfing adventures.

Along the way, discover mystery boxes with unique golf balls to personalise your game. From quick casual rounds to chasing that perfect hole-in-one, House of Golf VR offers something for everyone.

With stunning VR visuals, intuitive controls, and limitless MR creativity, this is mini-golf like you've never played before.

Features
• Mixed Reality Course Creator – Design and play custom holes in your living room, garden, or even the office.
• Vibrant VR Courses – Explore colourful, themed courses packed with fun challenges.
• Creative Freedom – Build holes with ramps, hazards, and unique layouts.
• Discover Mystery Golf Balls – Unlock rare balls with stylish designs.
• Easy to Learn, Hard to Master – Accessible controls with plenty of depth.
• Play Anywhere – Turn any space into your own mini-golf adventure.

Mixed reality
comfort Moderate
age rating0+ Everyone
storage4.5 GB
websitestarlightgames.co.uk
developerStarlight Games
publisherStarlight Games
connectionInternet not required
app version1.2.2.0
languages
English ∙ Danish ∙ Finnish ∙ French ∙ German ∙ Italian ∙ Norwegian ∙ Polish ∙ Portuguese ∙ Russian ∙ Spanish ∙ Swedish ∙ Turkish ∙ Ukrainian

Price History

Reviews 7

BluntPhysics8 days ago

Great game

I downloaded this game on day one. I looked at the reviews, and feel taht i must write my first review ever. I honestly don't know where the negative reviews are coming from. This game is worth the investment. I play other games with attachments, and I would love this option, but for now it keeps everyone on par on the leaderboards. What's wrong with that? I do find the holes annoyingly small compared to the ball size and physics, but this game is worthy of a true 5 star review. I hope the devs are proud and working towards making the hole bigger. Well worth the purchase price, especially if the devs have some ongoing commitment.

8 days ago

Thank you so much for the positive review. We are working on updates for the future and we are glad you are enjoying the game.

Iamkirkvr9 days ago

Abysmal Interface, buggy mess

Guys: I get maybe these are passion projects, but you have to at least play the game before you release it on the app store. Why are the controls for your watch ON THE HAND the watch is on (please tell me you've worn a watch before). And whose idea was is to have the watch switch hands so easily? Why do you have such a complex system for handling and dropping a ball? Just put the ball in the starting area. There's also tutorial bug -- it literally can't exist past "the golf club will not exist if you're not holding down a button (I don't know why this is)" -- the club won't interact with the ball, button or not. How did you get this close and so so so far. What in the world.

9 days ago

Good morning. Just to clarify a few things, so thanks for taking the time to post here.

In regards to the watch on the thumbstick. We tell players at the start of the Tutorial to use a Single Controller. Rather than confuse the issue and have the wrist menu operate with a second controller pointer, we allow them to stick with the single controller approach and use the thumb stick to select options. With the infrequent use of the wrist menu, we felt this was a satisfactory resolution given the instruction we had already given the players about using a single controller.

Switching active controller easily:
This was to make it as simple as possible for left or right-handed players to easily swap active controller. If you play with a single controller, like the tutorial says, it’s less of an issue if you’ve found yourself accidentally tapping the trigger on the other controller.

Ball placement:
Being able to choose your tee shot is important for optimal shot strategy. The best scores are often led by the best tee shot. So rather than force the players location, we let them choose where on the Tee Zone they start the level from.

Active Club Bug:
We will investigate this issue immediately as this the first report, but extremely important we look into this straight away.

Active Club Status:
The club having an active status and inactive status, is to stop the frustration of accidentally connecting with the ball after you’ve teleported. In testing, we found that players weren’t happy about accidentally causing a shot with the active club, immediately after they have teleported near to the ball.

This solution was one way to make sure the club is not producing unwanted collisions, which were even more frustrating because they added a shot to the players shot count.

Thanks

TomPlayzVR10 days ago
2

A Hole-in-One Mixed Reality Experience

House of Golf VR takes mini golf to a whole new level of immersion, blending charm, challenge, and cutting-edge tech into one unforgettable experience. The courses are bursting with color and creativity, from cozy living rooms to wild, toy-filled tracks, and every putt feels satisfying thanks to the spot-on physics and responsive controls.

But the real game-changer is the Mixed Reality (MR) feature. Being able to transform your own living space into a mini golf course is nothing short of magical. You can line up your shots around your coffee table, bank the ball off your real walls, and watch as the digital and physical worlds merge seamlessly. It’s intuitive, wildly fun, and showcases just how far VR gaming has evolved.

Whether you’re a casual player or a hardcore golf enthusiast, House of Golf VR delivers pure joy, precision gameplay, and endless replay value. It’s not just mini golf, it’s your home turned into the ultimate putting playground.

In short - A visually delightful, technically brilliant, and genuinely groundbreaking MR experience. A must-have for every Meta Quest library.

Would love to see one handed mode as your second hand serves no purpose! Also a better movement method

12 days ago

Thank you so much for your delightful review.

Tpri11 days ago
3

I want to like it

I really want to like this game. The idea is really great. I will start off by saying the VR mode works well. The only issue I find is the hole size is a hair small. The ball doesn't go in sometimes even inches from the hole. Thats a little frustrating. I may have missed it in the menus, but I'm not sure if one controller can be disabled. Having to hold both is cumbersome. As far as mixed reality mode, for me it's completely unplayable. No matter what I do, the objects don't align with my floor. They are either floating above the floor or below the floor. I wanted to play this exclusively for the mixed reality. In it's current state, its difficult to enjoy considering I can't play the mode I purchased it for. I hope there is a fix or update in the near future to address some of these problems. I gave this 3 stars mainly for it's creative approach and potential.

9 days ago

Good morning, and thank you for taking the time to review our game. Mixed Reality does require some initial setup. When creating a new level, choose any room you’d like and run a full environment scan. Be sure to walk around the space to capture all surfaces and objects accurately.

One important detail is to verify your boundary settings. These are usually already configured, but if not, please make sure the floor level is correctly detected during the initial scan. This step is essential for the experience to function properly.

We’ll be releasing a setup tutorial video this week to help guide this process visually.

Also, note that you do not need to use the second controller to play.

We hope you’re able to get everything working smoothly. As you may have seen on social media, many players have been able to build great mixed reality environment. It all comes down to the initial setup.

Borbély Gergő12 days ago
6

Many people will buy this game if it supports Amvr golf clubs, just like walkabaut minigolf, the ball physics still leaves something to be desired, and the sounds too. but if it gets these, the 5 stars will rain down! Please add Hungarian subtitles. If it gets all of these, I will change it to 5 stars. But nice work so far!

12 days ago

Thank you so much for the feedback. We are currently evaluating the Amrv and also looking at updated and additional options in the future. Thank you so much for your review and comments.

VR Reviews12 days ago
2

The Most Creative MR Golf Game on Quest

House of Golfs standout feature is the mixed reality mode, letting you build and play your own mini golf courses anywhere in your home with cranes, conveyor belts, balloons, and hundreds of creative pieces. The VR courses are also fun and nostalgic, with hidden collectibles and playful touches. The ball physics didn't feel as realistic as Walkabout Minigolf to me, nor does it have multiplayer yet, and customization options are limited. Still, if you love the idea of putting a mini golf course in your living room and are up for the challenge of the tournament mode, House of Golf VR brings something genuinely fun and fresh to the Quest. See my full review here: https://youtu.be/QBGZHCRMaMs

12 days ago

Thank you so much for your review. A lot of love has gone into creating something different, visually gorgeous and also unique with the mixed reality adventure golf, letting you build anywhere. We hope the game is a success so we can implement more in the future. Glad you enjoyed.

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