Haymaker is a physics-first VR combat brawler built around authentic body mechanics, reactive AI, and replayable close-quarters fights.
Step into a combat sandbox where every grab, grapple, block, and strike is driven by physics-based interaction. The core melee system is fully playable, making each encounter feel physical, responsive, and different.
Use gesture-based kicks and knees to deal damage, create space, interrupt attacks, or control multiple opponents in a crowded fight.
Combat is designed to be readable and reactive. Incoming-attack indicators help players recognize enemy strike intent in real time, giving them a chance to counter, block, dodge, or intercept attacks before they land. Fighters use active ragdoll characters, so enemies and teammates react dynamically to impact, gravity, collisions, and environmental objects.
Turn everyday objects into tools for combat, or spawn dedicated weapons. Grab, swing, stab, throw, and disarm using the same physics-driven interactions as hand-to-hand combat. Weapons react to momentum, impact, and positioning, allowing fights to shift naturally between fists, improvised objects, and heavier melee tools.
Adaptive AI - teammates and enemies can predict target positions, choose suitable attacks, and improvise with nearby objects, creating more dynamic encounters.
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| Mixed reality | |
| comfort | ⦾ Moderate |
| age rating | 17+ Mature |
| storage | 0.8 GB |
| website | haymakervr.com |
| developer | Console Studios |
| publisher | GTDevice LLC |
| connection | Internet not required |
| app version | .300 |
| languages |
English
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