Hard Line

Action ∙ Shooter
4.3
50 ratings 37 reviews
early access
2023
June 26
game modes
• Singleplayer
player modes
• Standing • Sitting • Roomscale
compatibility
• Quest 1 • Quest 2/Pro • Quest 3/3S
storage 1.0 GB
Store Page
$11.99 ended Sep 30, 2024
$14.99

Immerse yourself in an exhilarating virtual reality adventure that pays homage to the classic action films of the past. You step into the shoes of a fearless hero facing a harrowing challenge.

Terrorists have seized control of a sprawling skyscraper, holding innocent hostages captive within its towering walls. As the lone warrior who can save the day, it is your duty to navigate each treacherous floor, confronting relentless enemies with swift precision and tactical prowess.

With every enemy you kill and with every hostage you rescue, you earn XP that can be used to unlock various weapons and upgrades.

comfort Comfortable
age rating13+ Teen
websitevisceract.com
developerSky Yurt
publisherVisceract
connectionInternet not required
app version0.8.1
languagesEnglish

Reviews 37

Jack28 days ago

Pretty good 👍

I need to let you know I only bought this game to get a feel for Viper vice Which is being made by the same developer as hardline. But this game is really fun level wave shooter, not perfect but really fun and for me that's what I look for in a game. There are some really cool features in this game, you can talk to the npc and there pretty fun to hit , it would be nice if when you hit them in the stomach or Crotch they would been over and react, but it's a pretty good game

Cultx39 days ago

Very fun but needs music

I luv this game please give it some color and more music too quiet ask me and and customization on guns like skins but so far great game

Agony3 months ago
2

Great game! Absulutely Worth it!

If your wondering if you should get this game... GET IT!!!! Its super fun and it doesn't get boring. I think for a early access it better then some non-early access games. I hope the developer sees this and sees other great reviews about this game. I love the way the blood works and how you go up the levels of the building and how it gets harder. If the developer sees this and responds, I was think to maybe reach out to some other early access creators like the one of Split Second for the violence or gun mechanics or Nightclub Simulator for some better blood, even though it's already AWESOME! Hope you reach out to some creator and keep on adding great updates. AMAZING GAME! Keep up the good work. And please respond. It would make my day.

RichJ3 months ago

It’s a great game to buy for now, but it

The game is great. It just needs to be a little bit more mechanic wise sharper away during the moving the character because sometime you grab the wrong stuff from your belt and then the gun starts glitching or hand. Also the medic could be like around the rooms when you’re going up because it doesn’t give you enough, if you start dying other than that, it’s a great game very fun to play minor glitches

Rickity Riiick3 months ago
1

NEEDS MASSIVE IMPROVEMENT

1) Not left handed friendly. Can place weapon to the left hand but the ammo is placed on the left as well.
2) No customization to place ammo or weapons on your person makes it difficult to tactically or even just quickly reload. I’ve come from Onward. This game has potential if it had the same dexterity as some of the better tuned FPS.
3) overall weapon handling. I found myself grabbing a magazine when trying to load my shotgun or there would be odd times when my magazine had one bullet which must be a bug.
4) the repetitive handgun tutorial each time you start over is very annoying

I was really hoping for a fun new PvE shooter but this aint it.. yet.

Nick Bond4 months ago
4

Great indi game!!!

This is an Indi game with a simple aesthetic but with good ideas. Not everything turns out as it should but it is “supportable-recommended.”
The game is simple… You're kind of like John McLain from Die Hard and you have/can clean your way up to the 50th floor if you can...
What good things does the game have:
-let you play the level from wherever you want so as not to get frustrated with repeating from below.
-You unlock weapons with experience.
-You unlock weapon upgrades such as sights or silencers with deaths
-Lets give orders to enemies to surrender…. But these have their own personality... some give up, others hesitate or threaten you... and others shoot you. And if they see you shooting at someone else and you get distracted, they lower their hands and either attack you or they lower their hands in disguise... that's fine.
You can put handcuffs to stop them.
-there are prisoners to be released
-you can punch and make noise
-scream to stop... if there are others nearby, they will hear it...
-There are options to crouch or stretch to look over places with the jostick.

Bad things to improve:
-basic aesthetics
-some regulatory menu such as not allowing you to choose how many degrees of rotation to snap, the only option is to move the camera a little before taking the snap... it hasn't made me dizzy but it is immediately different than usual.
-Between levels in the elevator it fails to indicate your experience, how many points per weapon for the next unlock... it only shows how much the total is to get but without knowing the information how far you are going.
If you mistakenly close the bonus menu for choosing new weapons/vest/medicine... The one for your 3 inventory slots appears but it leaves no option to see that previous menu again... (elevator area between levels).
-Some failure when lowering the enemy's arms to put the handcuff on. They get stuck... Since there is no tutorial, it is not known if you can use it with just one hand or you have to let go of the weapon... which is what I end up doing the most with the risk of the enemy resisting.
-Passing the level gives the same points by killing as by stopping enemies... it should be a bonus for stopping, being extra if it is more. If it works well, it penalizes killing stopped enemies.
-Weapons and things to hold on the body are not entirely comfortable. It would be nice to be able to customize the height and area of ​​the 3 weapon and ammunition slots.
-Aiming of the two-handed weapon is more displaced to the right than the real main hand (in my case right). I have to tilt my head to the right to aim centered..

Conclusion… I loved the concept, I liked unlocking weapons which makes it challenging to replay it.

The height in the game "always has to be updated by ringing the bell on the counter"... it would be good if by default the game loaded the game to do so after two seconds and thus not have to always do that.
I trust they will make updates that improve these frictions, but at least it is enjoyable and recommended.

I hope they add haptic support from bhaptics and provolver to feel everything even more.

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