At times, outsmart your opponents with clever piece placements, and at other times, defeat enemies directly with weapons in hand. This is the emergence of an entirely new board game experience, unique to VR.
In the strategic phase, manipulate the board considering the attributes and roles of the pieces, while the combat phase tests the player's skill. Success in both phases brings victory closer. Various elements are incorporated, including events where all pieces are forcibly moved, or buffs/debuffs are applied, as well as a diverse array of characters, stages, and combat styles!
Note: In-app purchases are optional, and more than half of the game can be enjoyed for free.
comfort | ⦾ Not rated |
age rating | 17+ Mature |
website | notion.so |
developer | SlimeLab |
publisher | Yuki Yamada |
connection | Internet not required |
app version | 0.1 |
languages | English ∙ Japanese |
I've only played is twice and still getting use to exactly how it all
Works but I love it.
You have figures on a chess type board but they move forward depending the number from 1 to 3 which are hidden under what looks like three rice bowls and you have to choose one.
And combat can be automatically or you can fight the enemy with the weapon allocated to that figure.
I really do like it and you can buy it for the full game for £1.99.
I hope the programmers run with this game its got such potential.
This game is a bare bones tactics game. You are presented with figures set in predetermined squares very much like a chess board. Assigning a color to them gives certain benefits over your opponent, then play. There are a few options as to board size and number of figures, but it's aim is too be fast and strategic.
I liked this enough after the first couple games to purchase the full version and unlock more boards.
If development continues I'd love to see boards with terrain, height and level spaces on the board, different environments to play in or even MR.