Eye of the Temple

Action ∙ Adventure ∙ Puzzle
4.6
423 ratings 265 reviews
release date
2023
April 27
game modes
• Singleplayer
player modes
• Roomscale
compatibility
• Quest 2/Pro • Quest 3/3S
storage 0.5 GB
Store Page
$11.99 ended Jun 30
$19.99

Embark on an adventure to explore a vast and treacherous temple and uncover the ancient legend of the Eye. Keep your balance as you step between moving blocks, dodging hazardous traps and solving environmental puzzles with just your torch and whip in hand.

This game requires a play area of at least 2m x 2m.

TRAVERSE A VAST ENVIRONMENT

Eye of the Temple makes unique use of room-scale VR to deliver an experience of navigating an expansive space. Lose yourself in the depths of the temple without teleportation, artificial locomotion, or other distractions.

USE A FULLY PHYSICALLY SIMULATED WHIP

Wield your whip to grab levers and defend yourself from threats. Before long, you’ll have mastered it as a reliable tool and effective weapon.

AN EXPERIENCE PLAYED WITH YOUR OWN BODY

Step onto blocks, flick levers, and dodge obstacles. You’ll play this physical game not with controller buttons, but your body, and it’s designed to be easily approachable regardless of whether you normally play video games.

UNLOCKABLE SPEEDRUN CHALLENGES

If you’re an extra daring adventurer, you can unlock speedrun challenges where you can build up incredible speed for a true test of your temple-running prowess.

Please note!

You may get a sensation of almost losing your balance when blocks you stand on start or stop moving, and there is a small risk of falling over. This will usually quickly decrease over time. The game also has various VR comfort options.

comfort Moderate
age rating10+ Everyone
websiteeyeofthetemple.com
developerRune Skovbo Johansen, Salmi Games
publisherSalmi Games
connectionInternet not required
app version1.528
languagesEnglish ∙ Chinese ∙ Danish ∙ French ∙ German ∙ Japanese ∙ Korean ∙ Polish ∙ Russian ∙ Spanish

Reviews 265

Spaghetti32 days ago

Best roomscale VR game

This is what virtual reality games should be about. Dodging obstacle courses, using every single movement to move around places without using your joystick. Adventure and solving puzzles. Let's all agree this is by far the best VR game experience ever! To the Developers please make more roomscale games like this!

Dave55 days ago
6

Great VR game, well worth the cost.

I have really enjoyed the adventure, challenging in parts but not too difficult. You do need a full 2m x 2m square to play this, i did accidentally hit my tv playing this as my area was just under this size. (the TV did survive thankfully, ha ha!)
Can be a little disorientating at first when walking on a rolling stone but stick with it and you soon get used to it. 😊 👍

SBlkKat73 days ago
4

Quite challenging

This certainly was worth the money, taking us seniors awhile to finish the game. It took a short time to become comfortable with the queasy movement issues, but we thought the puzzles, graphics and music kept us going.

IzRaina3 months ago
2

Overall good game

Genuinely, this game has created so much laughter and so much fun. However, there are a few things that I can't seem to figure out. I don't know if they're supposed to be a map overlay but I'm stuck in an area and I don't know how to get back out. But the one thing that's missing that I think is important is that you can't delete a game. You have three options but you can't just go in and delete one and start all the way over. If you can, if there's actually a way to do that I can't seem to figure it out so input accepted on that one.

3 months ago

Hi, glad to hear the game brought you fun and laughter! You can delete save slots - crouch down in front of them to see how. If you are stuck in the game and need help or hints, please consider joining our Discord server, as it's not practical to ask for details and provide replies via a review. Find a link to the Discord server at https://eyeofthetemple.com/

SunilShetty4 months ago
4

Nausea-inducing Tech Demo

I have been playing VR games since 2016. I have put hours into beat saber, skyrim vr, HL alyx, both asgards, batman, pavlov and a many roguelites.. and never ever had a headache since the early days of rift dk2. This is the first game in 9 years that has given me an actual headache and vertigo in only 30 minutes of playtime. Here’s why..

The physical real world movement mechanic is an interesting proof-of-concept tech demo, but the start-stop movement of platforms is VERY nausea-inducing. There is a reason no other game has copied this movement style again. What’s shocking is that this has been a solved problem for many years. Most VR games use tunneling to reduce the effect of motion sickness by blacking out your peripheral vision during movement, but it is completely missing here.

It’s like they had a novel idea for movement in Vr so they built a puzzle game as a tech demo and shipped it without even trying to polish the user experience.

Please do not buy this game. I found this game on a top 25 list on a popular review website, and I will be very careful taking suggestions from them going forward.

3 months ago

Hi, sorry to hear you got motion sickness. Have you tried to turn on the game's various VR comfort options? Using the application menu button on the left controller, you can open the in-game menu and go to Options > VR Comfort and enable everything there. Might be worth a shot.

Very few people get motion sickness from this game, which is why it's rated high and appear on many top VR games lists, but it's a very individual thing. Despite common misconceptions, it's not very related to how many other VR games one has played (although it can sometimes influence it); people's sense of balance just work a bit differently for each individual. That's why the comfort options are there.

The floor grid and platform light cages provide a visual anchor to your physical location which can help prevent motion sickness.

Tunneling would not work for the starting and stopping of the platforms, as it would be a constant distraction and undermine the player's awareness of their surroundings. Tunneling is however used in the minecart when turning corners.

The game was developed with hundreds of people playtesting it, both VR veterans and people who had never tried any VR before, and extensive work was put into polishing the experience as much as possible. The end result works well out of the box for the large majority of people, and the comfort options are there for the rest.

I hope you will give the comfort options a try and end up having a good time with the game!

Aaron4 months ago

Really Fun

Richie's Plank walk meets Mario Brothers meets Indiana Jones. Loved how I could walk around my living room without ever hitting a boundary wall. Great graphics, loved the whip, torch, and problem solving. Really liked walking backwards on the rolling barrels. Great game, can't wait to play more!

I'm the dev for Solara One (Meta Quest outer space adventure) so I can really appreciate the time that would go into creating an awesome title like this...

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