Games Colossal Cave

Adventure
3.8
85 ratings 65 reviews
release date
2023
January 19
game modes
• Singleplayer
player modes
• Sitting
compatibility
• Quest 2/Pro • Quest 3/3S
$24.99
$17.99 ended Nov 3
Store Page

A Timeless Adventure Reborn in Breathtaking VR!

The granddaddy of adventure blasts into the future, completely reimagined for the mind-blowing power of the Quest. Buckle up, explorers. You're about to experience history like never before!

Where Gaming Legends Collide

Leading the charge is the legendary Roberta Williams, the visionary who literally invented graphic adventures, starting with Mystery House, then continuing with King's Quest and Phantasmagoria. Colossal Cave isn't just a remake. It's a love letter to the genre, crafted with the most cutting-edge tech refined into the ultimate adventure.

Beyond Nostalgia

Colossal Cave holds a special place in gaming history, but this ain't your grandpappy's text-based adventure. Sprawling caverns feel real enough to touch, glistening with an otherworldly beauty thanks to Quest's jaw-dropping graphics. Towering stalactites dripping with virtual condensation. The soft glow of your ever-dimming lamp illuminating a narrow crevice. Pure immersion unlike anything!

Respect the Past, Embrace the Future:

This isn't some soulless reboot. Colossal Cave lovingly retains the heart of the original. Dust off your old maps – they still work! Welcome to the perfect blend of classic charm and bleeding-edge tech.

Ready to Rewrite History?

A breathtaking fusion of challenge, nostalgia, and pure, unadulterated fun awaits.

GET LAMP, Adventurers!

Mixed reality
comfort Moderate
age rating10+ Everyone
storage2.9 GB
websitecolossalcave3d.com
developerCygnus Entertainment
publisherCygnus Entertainment
connectionInternet not required
app version2.0014
languages
English ∙ Arabic ∙ Chinese ∙ French ∙ German ∙ Italian ∙ Japanese ∙ Korean ∙ Polish ∙ Portuguese ∙ Russian ∙ Spanish ∙ Thai

Price History

Reviews 65

Rod88 days ago
1

Not your typical Adventure game

Actually, that's kind of misleading. It is a typical adventure game from the 80's and 90's.... and that's a good thing. The games in those days were products of love, innovation and involved good story telling and tough (albeit sometimes illogical) puzzles. The cave graphics and atmosphere are excellent and immersive. Game play is straight forward, but try the different movement methods to see which one works best for you. I tried Roberta's favorite method and, sorry Roberta, but it's awful. Classic works best for me. When the game was first offered at $40 I steered clear, but now that there have been extensive updates and it's on sale, I figured I'd give it a try and I'm glad I did.

Roberta, don't give up on the VR platform. Your first foray had a rocky start, but you got it right after some updates. I hope there are more, even better projects in the works.

SandPlover4 months ago
9

Adaptation of a classic by a legend

I was really delighted to see this. As a kid, the text-only version of this game (called Microsoft Adventure) was the first and only game on the PC, much to our chagrin (the PC was at the time being marketed as a business machine). So we spent hours of our childhood playing this, and of course building a mental picture of the cave in our minds. Then as a young co-op, my coworkers and I discovered this game on the mainframe computer at work. Lol. That was a blast. To give you an idea of how classic this game is, there is someone in my neighborhood who literally has the license plate "XYZZY" (a central feature of the game). Lol. And Roberta Williams, the creator of the "King's Quest" series is such a hero. When I was a kid, one day I was playing King's Quest, my father walked in, glanced at the screen, and just said dryly: "This game was written by a *woman* wasn't it?" Yes. Yes, it was. And it was so awesome. So I was delighted to see this game. I haven't played it through, yet, but I am really enjoying it and it's really interesting to see how Williams and company imagined the cave. I can't speak to how someone who had never played the original would find this game, but someone who has a history with the original would I think really enjoy it.

mattmahi5 months ago
10

Loving this game

This game is exactly what I was looking for. Patient, relaxing exploration, with some excitement and puzzles, but no running for your life or breaking your brain (although one of the mazes was quite a challenge!). The cave system is hugely extensive, with lots of amazing, well-designed rooms to discover. The Soft Room was an especially pleasant surprise.

Fluke6 months ago
4

Not bad due to updates

I wanted to update my score to reflect the patches that were done, and the lower cost compared to when it first launched.

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This feels old, and not in a good retro way. I nearly fell for the retro vibes, but there are too many annoying things that got in the way.

This feels like it was designed by someone who has never played a VR game before. Movement is locked to the direction you start walking in, but if you turn in real life, you still continue on in your original direction unless you stop and then start walking again.

While smooth rotation via the analog stick is available, it's very slow, and you can't change the rotation speed. This is really bad from a comfort point of view. Slow rotation is an easy way to induce motion sickness - faster speeds are generally more comfortable for a lot of people.

The entire interface has been lifted from a flat screen and transplanted into VR. You literally move an icon over what you want to look at/interact with, and can't physically pick things up in your hand to examine them.

Candice Barr8 months ago
1

Zork?!

That’s what I thought! Started with the Zorkian intro. Nice difficult to watch video. Then here we go to the dungeon. The graphics are limited and moving around sucks. Abandon all hope you who enter the CC! Don’t waste your time or your money!

gerryrowley9 months ago

Retro feel

A good take on an old game. Quite entertaining once you get the hang of the controls.

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