Welcome to Bullet Style! An all-new roomscale virtual reality shooter that immerses players in action-packed gunfights using real movement. Become the action hero of your dreams and experience intense combat by navigating seemingly endless levels with your own two feet. Blast bad guys with an extensive arsenal of weaponry, fend off hordes of zombies, and play through a variety of different game modes that keep the adrenaline pumping!
Bullet Style requires a minimum of 6.5 feet by 6.5 feet to be played with real movement. A larger play area will improve the game experience. Thumbstick controls can be enabled for stationary play, but this is not recommended.
Bullet Style is currently in early access and may contain bugs or other issues. Please report any bugs to contact@adventurousstudios.com.
comfort | ⦾ Intense |
age rating | 13+ Teen |
website | adventurousstudios.com |
developer | Adventurous Studios |
publisher | Adventurous Studios |
connection | Internet not required |
app version | 2.1.3 |
languages | English |
Roomscale is so under utilized - it adds another dimension of immersion. Bullet Style is firmly built on rommscale.
This game is clearly a lbor of love and already very comfortable in its identity. If I had to compare it to anything, its like a blend of Tactical Assault and Tea For God.
The developer has a whole road map for new elements and content.
It's a steal.
Off the bat, I love that this game uses impossible spaces for the maps. I feel like so many VR games are great with the exception of janky movement, but this really takes advantage of roomscale VR. Also love how non-restrictive the loadout system is, you can be as strategic or as dumb as you want with all these different weapons. It's a simple at its core, but you can really feel the love in some of the small details, like how unique each gun is. Really cool early access game, looking forward to new content!
I admit the art style made me hesitant to purchase as it’s more simplistic than other games I have. However, this game was relatively cheap and I figured why not.
The ability to walk non-stop without having to adjust my space was amazing and allows you to get really into the game without thinking about it at all.
Super fun and challenging, will definitely be playing more!
It's a pretty good game that utilizes non-euclidian space well, but my only issue is that it has 2 pistols with their own different mags that look the same and are easy to get mixed up.
Quite different from what I expected: A room-scale shooter built on Impossible Spaces / Natural Walking, where you physically walk around. You need a decent amount of space for it to truly shine and have the most fun. In my opinion, there are still too few Impossible Spaces games. The most well-known ones are Tea for God, traVRsal, Sommad and Eye of the Temple. However, none of them are true shooters with Natural Walking. There are various game modes: missions, challenges... There are also many weapons, each feeling and operating differently. Yes, it's Early Access. Some bugs/glitches are still annoying. Grabbing and returning weapons to the body positions needs significant improvement. But overall: A very good game, and I hope many updates and patches will follow.