Games AVICII Invector: Encore Edition

Action ∙ Arcade ∙ Rhythm
4.1
97 ratings 50 reviews
release date
2022
January 27
game modes
• Singleplayer
player modes
• Standing • Sitting
compatibility
• Quest 2/Pro • Quest 3/3S
$19.99
$1.99 ended Nov 3
Store Page

AVICII Invector: Encore Edition takes to the stage for the most complete performance yet, featuring 35 tracks (including Peace of Mind, Freak and the chart topping S.O.S) all set again SEVEN unique worlds to blast through.

Created in collaboration with the late superstar DJ, AVICII Invector invites you to belt up and blast into the rhythmic regions of unexplored space to tackle each fade and beat in 35 of the EDM superstar's pulse pounding, global chart topping tracks.

Each track is built to perfectly match the on-screen visuals taking you through a musical odyssey of serene exploration.

comfort Moderate
age rating13+ Teen
storage1.7 GB
websiteinvectorgame.com
developerHello There Games
publisherWired Productions
connectionInternet not required
app version1
languages
English ∙ Chinese ∙ Danish ∙ French ∙ German ∙ Italian ∙ Japanese ∙ Korean ∙ Polish ∙ Portuguese ∙ Russian ∙ Spanish ∙ Swedish ∙ Turkish

Price History

Bundles 1

4 items
-32%
$53.99 $79.96

Reviews 50

Peaceful67 days ago

So much fun

I love this game a lot. I hope to see more like this one. It’s easy and fun, I hope everyone else enjoys it as much as I am.

CatPhoenix71 days ago

Visual Button Prompts Have Lousy Info

Tested on a Quest 3
The game is great, no issues running and looks nice visually with its retrosynth sort of style, decent enough music selection, gets more frantic on the harder difficult levels, but there is one thing that completely baffles me that prevents me from enjoying it.

On Flat Screen versions of the game, the button prompts are shaped like arrows and color coded so you can play the game without looking at the controller. So with an Xbox controller, X is left and blue, A is down and green, B is red and right, exactly where the buttons are on the controller.

So what do they do with the Quest version? The letters of the buttons are color coded so it matches the virtual overlay on the buttons (which is partly blocked largely by the virtual quest 2 halo bar, great design choice), but the directions for the buttons are incorrect making me have to keep on second guessing myself with every press, which is something you shouldn't be doing with a rhythm game.

Instead of the prompts also being arrows, you have a gray dot around the button prompts, which are, A left side upper position which makes me think the upper button the left is the one to be pressed, but that's wrong, that's the Y button. Then X button is right side upper position which logically falls to the upper button on the right controller, but nope, that is actually the B button. And finally, the B prompt is right side lower position, so lower button on the right controller, wrong, that is actually the A button.

Whoever programed the visual location of these prompts has made the game completely useless for me. If you can get over this issue, or if you have the letter buttons as muscle memory in your mind, you have a fun corridor rhythm pressing game where you press the buttons as they appear in sync with the beat, which you can get lost with if you really vibe with the song; But one more warning, you might need some decent vr legs for when the stage rotates around in some sections.

GammaSmasher4 months ago
15

Not bad. Not bad at all.

One of the best things about VR is the interactivity. It feels amazing to swing swords, climb cliffs, etc. There is a little downside though. There's something to be said for being able to sit back, kick up your feet and unwind with chill game. The fact that this was all button prompts kinda turned me off at first. VR rhythm games usually involve a lot of rhythmic flailing(you might call it dancing, but when I do it, trust me, it's flailing 😂) but I found myself really enjoying this, despite the lack of movement. Anyone who understands and enjoys a good flow state, don't sleep on this sale. This might be the best dollar I've ever spent.

XYZFlare1437 months ago

Glitches for me

The game glitches like a lot for me, and it crashes the game and worst of all, my headset crashes, so I had to restart my headset and it was gone but don't buy this game.

Nedemis7 months ago
9

Not an ideal way to play

First off, let me say that the music is the draw to this game. The controls for the VR port leave so much to be desired though. Playing this game with the buttons being split between two controllers, both with thumb sticks, triggers and 2 buttons each really sucks. So much so, that out borderline ruins the ENTIRE experience. It's not even like the game gains anything from using the VR controllers one bit. The Quest 2 and 3 are already capable of using controllers through BT so why not implement them as optional configurations?

Please fix this.

Mike9 months ago

A great game, MUST BUY on sale.

A VR third-person rhythm game based on the popular songs from Avicii, a DJ who passed away in 2018. As you could imagine, the decisions made to release the game afterward was difficult, resulting in all music net proceeds going directly to the Tim Bergling Foundation, which advocates for the recognition of a global health emergency and Safe In Our World, a games mental health charity.

Good causes aside, the game plays in strikingly familiar fashion to games such as Audiosurf or Kingdom Hearts: Melody of Memory. You control a ship and must make controller inputs to the beat of the song. In some cases, you fly through rings using the joystick only. Fans of more "true to" rhythm games such as Guitar Hero or Rock Band might find difficulty in perfecting courses as you are not recreating the songs but playing a beat that compliments the original song. It adds a little variety to the songs but will require more direct memorisation of the course instead of completing the charts as close to the original as possible.

The game is unique to VR through immersion of the various biome-themed levels, but the game is clearly intended for players with some VR acclimation as the speed of travel as well as the ship movement can induce nausea at first. The game itself is not very complex and could benefit from a higher framerate than available on the Meta Quest 3 (standalone). As a less active (and therefore sweaty and tiring) version of other rhythm-based games in VR, AVICII Invector is an absolute must buy when found on steep discount (which is common) and worth giving a try on sale. At full price, I would recommend purchasing it as a mega fan of Avicii or the genre he created music in. The game has a good foundation but leaves players wanting more once the barebones story mode is completed.

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