What if you received a box filled with mysterious toys from the fourth dimension?
• Playfully explore and marvel at beautiful shapes powered by a groundbreaking 4D+time physics system.
• Poke, throw, roll and watch as they disappear into a dimension you can't see.
• Get an intuitive feel for how four-dimensional objects behave:
• Become a child of the fourth dimension.
In this case the 4D is not time but a 4th dimension of space that works just like the first three dimensions we are familiar with. If you count time these toys are 5D.
It turns out that the rules of how objects bounce, slide and roll around can be generalized to any number of dimensions, and this unique toy lets you experience what that would look like.
• Over 100 beautiful interactive scenes to play with, with more to be added in updates.
• Groundbreaking 4D+Time Physics Engine that uses new mathematics created for this project (see SIGGRAPH 2020 technical paper).
• 2D/3D "Flatland" Interactive Explanation teaches by analogy about a fourth spatial dimension.
Mixed reality | |
comfort | ⦾ Comfortable |
age rating | 0+ Everyone |
website | 4dtoys.com |
developer | mtb design works |
publisher | N/A |
connection | Internet not required |
app version | 1.9 |
languages | English |
Been following the developer ever since the early Meigakure days, and I have 4D Toys on PC, which I loved, but it never filled the itch I had to have a hypercube on my desk.
10/10
Bought on steam, loved it, bought on quest again, I know I’m going to love it. This has got to be one of my favorite math related games I’ve ever played. I’ve always wanted to learn more about and understand higher dimensions and this game has helped me achieve that in a really fun way
I bought 4D toys for PC and iPad, and now a third time for Quest. This is the definitive version.
This is a rare opportunity to get hands on with four dimensional space, and once it clicks you'll grok the concept of higher dimensional space. The objects you see on the main menu are often more interesting than they appear, and you can find out their secrets and hidden parts.
If you have kids who like VR, they might really get a lot out of this and it could very possibly blow their minds.
4D toys is great and I recommend it without reservation to anyone interested in geometry, math and physics.
That said I will get into some nitpicking here:
- The options menu scales with the scene, which means that if the scene is scaled all the way up the buttons get out of reach. Maybe it could be parented to the controller instead?
- Some of the shaders don't work right in passthrough especially for the Klein Bottles
- The scale and height settings might be better handled by pressing a button on one controller to drag the space, and pressing the button on another at the same time as to pinch to zoom / rotate, like in gravity sketch and other apps. This would make it easier to align the floor surface with a table. As it is the increments often don't allow you to be exact.