The Interaction SDK samples are the official reference for all interactions available in the Presence Platform Interaction SDK package. Interaction SDK is a library of modular, composable interaction components that makes it simpler, faster and easier for developers to build high-quality interactions in virtual or augmented reality. Start here along with First Hand to understand the possibilities of using Interaction SDK in your project. Consult the samples as a reference as you develop your own experience. Interactions shown in these samples include poke, hand grab, touch grab, ray, distance grab, post recognition, transformers, gestures and use grab.
Interested in using Interaction SDK in your Unity project? You can learn more about Interaction SDK and get started by visiting the Overview page.
comfort | ⦾ Not rated |
age rating | 0+ Everyone |
website | developers.meta.com |
developer | Oculus-DevTech-Samples |
publisher | Meta Quest Samples |
connection | Internet not required |
app version | 0.74.0 |
languages | English |
Source code is available in GitHub (oculus-samples/Unity-InteractionSDK-Samples)
where is source code
App stats and displays the demo menu but no matter scene you select nothing loads. Also, if you try and push any other button (after selecting one) the UI depresses the one you originally touched.
I reset my experimental features to default and did a factory reset. Same results.
Soft locks your headset with a black screen as of the 7/25/23 update.
While this VR app effectively demonstrates the Interaction SDK's potential, its rarity in updates risks rendering it obsolete over time (which is already the case).