1. Central Vision Test **Virtual Snellen Chart**: - A virtual eye chart that mimics the standard eye chart.
- Generated letters/numbers/symbols at random to avoid memorizing.
- Distance and size adjustments to evaluate visual acuity at various levels.
**Difference in Color and Shape**:
- Employs a succession of colored shapes that users must identify in order to ensure correct color vision and form identification.
- The difficulty of the challenges increases, with forms getting more detailed and color distinctions becoming more subtle.
2. Test of Peripheral Vision:
**Introduction to Stimuli**:
- In the user's peripheral vision, random spots of light or objects appear.
- Users respond when they recognize the stimulus, allowing researchers to assess the breadth and accuracy of their peripheral vision.
**Mapping Blindspots**:
- A moving item or light enters the user's field of view.
- Users identify when an object/light vanishes and reappears, allowing the program to adjust accordingly.
**Measurement of Reaction Time**:
- Determines how long it takes a person to identify and respond to a stimuli in their peripheral vision.
- Can reveal information about the user's peripheral awareness and response quickness.
3. Mechanism for User Feedback:
**Many Input Modes**:
- VR controllers: Interact with hand motions or button pushes.
- Gaze detection: To engage, users stare or focus on specified places.
- Voice
comfort | ⦾ Not rated |
age rating | 0+ Everyone |
website | staging.hawklogix.com |
developer | Hawk Logix LLC |
publisher | Hawk Logix |
connection | Internet not required |
app version | 1.7 |
languages | English |