Ready to step into something incredible? Welcome to 'The Oniri Forest', a virtual reality experience that redefines the boundaries of immersion on Meta Quest!
Powered by Oniri technology, this experience brings you a hyper-realistic forest infused with cyberpunk elements. Imagine floating cars and holographic butterflies – that's the kind of magic we're talking about.
But that's just the beginning. Oniri isn't just about breathtaking VR experiences. Our technology is pushing the envelope, producing photorealistic environments for a wide array of applications – from productivity apps, video games, and architecture, to construction, digital art, 3D ecommerce, automotive, virtual events, concerts, training, and much more.
With Oniri, we're revolutionizing how you experience high-poly 3D scenes. What was once only possible in pre-rendered images or videos, can now be transformed into captivating, immersive experiences for both the web and VR – all without losing an ounce of quality.
No matter how polygon-heavy the 3D scene are, Oniri turns them into a 'Ready to Use' 3D Real-Time application. Designed for seamless compatibility with real-time engines like Unity, Oniri lets you have interactive 3D assets that can be easily shared with anyone, on any device.
Discover the full potential of Oniri at https://www.oniri.space/
Got your own 3D environment and looking to convert it effortlessly for VR and Web? Contact us and let's make it happen together!
comfort | ⦾ Not rated |
age rating | 0+ Everyone |
website | oniri.space |
developer | Oneiros |
publisher | App Lab |
connection | Internet required for download |
app version | 1.1 |
languages | English |
On quest 2 and 3
I can't stand games or experiences that don't give you the option to smoothly move about the environment. Being restricted to teleporting is hopelessly lame, and an excellent way to prevent you from becoming immersed.
Completely unusable: the image jitters violently, the scene moves with the head, 4 controllers appear in the air. I had trouble getting back to the main menu to End it.
Looks amazing. Crashed my headset after few minutes. Not ready.
Often, when I am in a VR environment, I know it is VR because it doesn’t feel immersive.
This tech demo shows potential for the future.
I had the feeling that I was really in the forest, the visuals are perfect. a lot of great games could be made on this principle, where it is not necessary to perform the rear action at the same time as walking. am great idea for improvement! instead of a teleport, I would give something better. You can't walk in VR if you don't have a lot of space around you. what cannot be realized should be replaced as best as possible. I would imagine that I point to one of the possible places for teleportation, then it automatically turns me as needed and starts a pre-recorded 3D 180° video where I walk to that place. after the end of the video, it takes me in a new position where I was watching at the end of the video. It would be great !