Forest - Oniri tech demo

Creativity
4.1
80 ratings 37 reviews
release date
2024
February 13
game modes
• Singleplayer
player modes
• Standing • Sitting
compatibility
• Quest 2/Pro • Quest 3/3S
storage 1.7 GB

Ready to step into something incredible? Welcome to 'The Oniri Forest', a virtual reality experience that redefines the boundaries of immersion on Meta Quest!

Powered by Oniri technology, this experience brings you a hyper-realistic forest infused with cyberpunk elements. Imagine floating cars and holographic butterflies – that's the kind of magic we're talking about.

But that's just the beginning. Oniri isn't just about breathtaking VR experiences. Our technology is pushing the envelope, producing photorealistic environments for a wide array of applications – from productivity apps, video games, and architecture, to construction, digital art, 3D ecommerce, automotive, virtual events, concerts, training, and much more.

With Oniri, we're revolutionizing how you experience high-poly 3D scenes. What was once only possible in pre-rendered images or videos, can now be transformed into captivating, immersive experiences for both the web and VR – all without losing an ounce of quality.

No matter how polygon-heavy the 3D scene are, Oniri turns them into a 'Ready to Use' 3D Real-Time application. Designed for seamless compatibility with real-time engines like Unity, Oniri lets you have interactive 3D assets that can be easily shared with anyone, on any device.

Discover the full potential of Oniri at https://www.oniri.space/

Got your own 3D environment and looking to convert it effortlessly for VR and Web? Contact us and let's make it happen together!

comfort Not rated
age rating0+ Everyone
websiteoniri.space
developerOneiros
publisherApp Lab
connectionInternet required for download
app version1.1
languagesEnglish

Reviews 37

loseWeight15 days ago

Develop the camping app first, using thi

s tech
it's a really nice tech demo

Ofir Cohen-Gilo8 months ago

Keeps crashing

On quest 2 and 3

5 months ago

First of all, thank you for the feedback!

It appears to be a bug affecting a limited number of users and seems to be related to the original room-scale setup. Switching to the "standing" mode (where you don't set room boundaries but a circle is automatically formed around you) appears to resolve the issue.

Some users have informed us that updating the Quest's software has also solved the problem for them.

Let me know if this current turnaround works for you and thanks for your understanding.

Nonconformist9 months ago
13

Awful experience

I can't stand games or experiences that don't give you the option to smoothly move about the environment. Being restricted to teleporting is hopelessly lame, and an excellent way to prevent you from becoming immersed.

Zamp89 months ago
5

Broken in Quest Meta 3 vers. 69

Completely unusable: the image jitters violently, the scene moves with the head, 4 controllers appear in the air. I had trouble getting back to the main menu to End it.

5 months ago

First of all, thank you for the feedback!

It appears to be a bug affecting a limited number of users and seems to be related to the original room-scale setup. Switching to the "standing" mode (where you don't set room boundaries but a circle is automatically formed around you) appears to resolve the issue.

Some users have informed us that updating the Quest's software has also solved the problem for them.

Let me know if this current turnaround works for you and thanks for your understanding.

yeeeeee1 year ago

Looks great, runs bad

Looks amazing. Crashed my headset after few minutes. Not ready.

dellair1 year ago
6

Immersive but too short

Often, when I am in a VR environment, I know it is VR because it doesn’t feel immersive.

This tech demo shows potential for the future.

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