AnyRec

Creativity ∙ Sports
4.8
6 ratings 4 reviews
release date
2024
January 9
game modes
• Singleplayer
player modes
• Standing • Sitting • Roomscale
compatibility
• Quest 3/3S
storage 0.3 GB

Immerse yourself in the world of Mixed Reality with AnyRec!

Transform your room or living space by adding virtual furnishings to create the perfect ambiance. Unleash your creativity by crafting whimsical or adorable sculptures using a vibrant palette of shapes. Whether you're decorating, creating, or playing, AnyRec is your ultimate MR sandbox.

Play like never before with hyper-realistic physics!

Experience lifelike recreation with fully interactive activities like basketball, darts, pool, and foosball, all backed by high-fidelity physics and immersive design.

Built for multiplayer fun.

AnyRec goes beyond single-player fun. With support for local multiplayer and minimal-latency shared-space networking, you can play with an unlimited number of friends or family members right in your living room or even outdoors. It’s seamless, social, and limitless.

AnyRec is more than a physics sandbox. It's a playground for creativity and connection. Get ready for the ultimate Mixed Reality experience!

Currently Networked Recreational Items

  • Foosball
  • Billiards/Pool
  • Basketball and Backboard
  • Darts and Dartboard

Mixed reality
comfort Moderate
age rating0+ Everyone
websitebluejayvr.studio
developerBlueJayVRStudio
publisherBlueJayVRStudio
connectionInternet not required
app version1.2.0
languagesEnglish

Reviews 4

Unimpressive Novice6 months ago
4

Very fun

Fun mixed reality game with moderate exercise.

47 days ago

Thank you so much for the kind words! We're really glad to hear you're enjoying the moderate exercise. Creating fun ways to stay active is one of our favorite parts of developing AnyRec.

With the Mega Update coming June 9th, we're expanding the number of interactive, networked activities like basketball, billiards, and foosball to make movement-based gameplay even more engaging, whether you're playing solo or with friends.

Thanks again for being part of the AnyRec community. Your support means the world to us!

Mark1 year ago
2

"Anyrec: From Monotony to Joy"

The simplicity paired with the diverse content in the Anyrec game transforms my daily monotony into joy. The consistent updates they offer are truly touching. I'm grateful to you for this.

Mark1 year ago
5

Next generation experience

Found this on the app lab and I have to say this exceeded my expectations for a mixed reality game. The physics on the basketball and pool are flawless and everything gets saved exactly where I placed them in my room. The game does lack a bit of models for room decor, but seeing as how this is early access I find this to be a steal for two dollars. My kids and I are having a blast. I honestly can’t find a comparable game anywhere on the store. Cheers!

1 year ago

We are ecstatic to hear that you are enjoying our game! As you pointed out, we are in the process of generating more assets for room decor along with many other features. We hope that you will continue enjoying our game.

Massimo1 year ago

currently it's a bit limited and I don't know whether to keep it or not depends on what kind of development it does in the future.

for example, it doesn't take real furniture into account, so objects like a ball don't bounce off a sofa but pass through it.

there are no shadows although I admit they are a bit difficult for the standalone quest, but with the quest3 it would be possible.

any virtual furniture is very difficult to apply because it needs to be positioned with great precision and once positioned it only takes a moment and you accidentally reposition it.
and this is very frustrating.

virtual furniture does not take into account collisions with walls or collisions with the floor.

a possible future development would be to be able to have a vast quantity of even unusual objects that you can put in your room that replace real objects and real furniture.

for example, although it would be nice to have virtual beds to apply on the real bed, it would be equally nice to have objects of the same size but completely different.

objects must have physics and weight, many objects have no gravity.

there must be collisions on objects and hand tracking with collisions and hand physics, like the handpsytic lab

at that point the app would be interesting

Oh, and the mechanism for zooming in and out on objects currently doesn't work

the current value is three and a half stars, I don't feel like giving three stars so I give 4 stars.
hoping that there will be improvements soon so that I can keep it and not return it

1 year ago

Thank you for your purchase and your concerns are heard. We wanted to make the game as dynamic as possible without overcomplicating the mechanics. We agree that players should be allowed to scale objects freely, and we are actively deciding what would be the most natural and user friendly way to do so.

In regards to balls falling through sofa, we made sure to add collisions to furniture that have been set up through Meta's play space setup. If the collision still does not work after the play space setup, please leave us a comment through the feedback system. We will appreciate it.

As for many of the objects not having gravity or collision detection, we wanted to balance playability with performance. While we can optimize performance of the colliders even further and these solutions are ready to be deployed, simply having them on by default will make most users experience a performance hit. Going back to not overcomplicating the mechanics, this would increase the need for more toggle-able options. However, this is one of our top priorities as we agree that it would be nice to have options to turn on collision for static objects.

Thank you again for your purchase, and we hope that you get to see our continuing evolution.